These maps are outdated. We no longer do open beta maps - all maps are now open beta. You can find all new map downloads & changelogs here: http://legendsofdota...dex.php?/files/
Latest Open Beta Map from 10.02.13:
DotA v6.79e LoD v4j
Download: http://legendsofdota...-v679e-lod-v4j/
* Fixed Assault Cuirass & Vladmir's Offering bonus armor not stacking
* Fixed not being able to level Permanent Invisibility when it is hidden with -SP
* Fixed being able to cast Track on creeps (didn't give bonus gold)
* Fixed a rare error with morphs that would cause heroes being lost completely
* Fixed Lifebreak, Overload rarely slowing the caster/allies
* Fixed Berseker Rage MS on level 4 not being 340
* Fixed consumables count reseting when changing courier form
* Fixed Borrowed Time CD rarely being reset
* Fixed being able to proc Aftershock endlessly with Conjure Image
* Fixed False Promise & Devour rarely having no CD
* Fixed being able to force units out of Chronosphere with Force Staff
* Fixed weapon-based effects such as Enchant Totem not properly being shown on Venomancer, Rooftrellen, Techies, TA, AA, Tiny
* Fixed a bug with lasthit gold texttags that could cause desync (also, Goblin's Greed bonus gold is no longer a separate +x gold tag)
* Fixed being able to pick Enchant Totem+Grow, Tidebringer+Walrus Punch outside of -BO mode
* Fixed Magnus tooltip, Nessaj INT, Alche AGI not being updated
* Fixed Midas sellcost not being updated
* Fixed Enchant Totem visual effect missing on some heroes that do not have a weapon attachment point (such as Rooftrellen)
* It is now possible to sell, pick & move items while they are on cooldown (like Boots of Travel, Hand of Midas etc)
* Added a debuff to heroes that used buyback for the duration in which unreliable gold can't be earned
* Trueshot Aura is now based on your mainstat (now also works well on non-agi heroes)
* Added a ticking sound when the timer in the spell picking phase goes under 10 seconds
* New command -r# will reset the spell in the designated slot (# = number from 1-6, for example -r4 will remove your ultimate), only in spell picking phase
* New command -cam # will move the camera in or out, # goes from 1 - 3, can be decimal e.g. -cam 1.5 (-cam 1 or 0 will reset the camera). Do not use the -cam command at all if your computer can't handle 60+ FPS with the normal camera.
* Enchant Totem with Geminate Attack in -EB mode will now cause Enchant Totem to only give +100/125/150/175% extra damage
Older Open Beta Maps:
Open Beta Map from 31.01.13:
DotA v6.79e LoD v4i
Download: http://legendsofdota...-v679e-lod-v4i/
* Fixed Jinada, Hunter in the Night, Shadow Razes & Liquid Fire not working correctly on Slot 5
* Fixed Power Cogs not giving any gold when killing them
* Fixed Reflection giving bonusses to range, damage etc if cast on a target with skills such as Take Aim, Psi Blades etc
* Fixed Arctic Burn rarely being permanent
* Fixed Devour not having a CD sometimes
* Fixed Charge of Darkness not counting as an disable for the "2 disables only" in -EB
* Fixed not being able to hide Jinada with -sp
* Fixed multicasting Overwhelming Odds causing fatal error
* Fixed taking an illusion rune while you are morphed and your Strength is below 2 causing fatal error
* Fixed Ice Blast's instant blast damage being too low when upgrading it with scepter
* Fixed Mud Golems providing less EXP than they should
* Fixed Dark Ritual not providing EXP
* Fixed Overload not slowing units in fog
* Fixed courier abilities giving flying vision for a short amount of time
* Fixed Nether Strike, Kelen's Dagger, Morph tooltips
* Fixed Return, Counter Helix & Moment of Courage proccing too much while you are in Shadow Dance
* Fixed Strygwyr's Thirst under 25% HP invis detection being inconsistent (flickering)
* Fixed Stifling Dagger crit value overhead of critted target being wrong
* Animal Courier can now be upgraded to Flying Courier while it is outside of the base
* Added smooth healing for Urn regen
* Added note to Quelling Blade about it not stacking with Orb Effects & Buffplacers
* Mana Shield and Spell Steal now can't be picked together (buggy)
* Echo Slam will now always trigger a level 4 Aftershock even if you do not have Aftershock
* Added Multicast support for: Summon Wolves, Conjure Image, Diabolic Edict, Eye of the Storm, Pounce, Force of Nature, Call of the Wild
* Plague Wards will now always have Poison Sting even if you do not have it (level of sting is always equal to level of ward)
* Stifling Dagger will now always be able to crit even if you do not have Coup de Grace (cant crit on lvl 1 of Stifling Dagger, level 2 Stifling Dagger equals lvl 1 CdP, 3=2, 4=3)
* Nether Strike will now have a 0.4s cast time instead of 1.2; upgrading it with Scepter causes you to be magic immune while casting Nether Strike
* Enchant Totem with Sleight of Fist in -EB mode will now cause Enchant Totem to only give +100/125/150/175% extra damage
* Enchant Totem in -EB mode will now only give 100/125/150/175% bonus damage if you have Jinada, Tidebringer or Sleight of Fist
* Normalized the stats, base damage and castpoints of a lot of heroes
(new values:)
AGI 16+1.4
STR 17+1.5
Skywrath Mage
AGI 18+1.5
Nessaj
INT 16+1.5
NA
AGI 19+2.6
Wisp
AGI 16+1.7
STR 17+2.4
INT 23+2.2
Meepo
Base dmg 46-52
castpoint 0.4
AGI 23+2.6
STR 23+2.0
SF
Base dmg 42-49
castpoint 0.4
Terrorblade
castpoint 0.4
Pudge
ms 290
Phoenix
ms 295
AGI 12+1.6
Invoker
Base dmg 43-48
MS 290
AGI 20+2.1
Alchemist
AGI 16+2.0
STR 25+2.6
clockwerk
INT 17+1.6
Anti-Mage
STR 20+1.8
Techies
Base damage 35-37
MS 290
AGI 15+1.7
Weaver
AGI 19+2.7
STR 16+1.8
Broodmother
AGI 18+2.8
Gnoll
AGI 19+2.6
Clinkz
castpoint 0.4
Dirge
castpoint 0.4
AGI 14+1.5
STR 22+2.5
Medusa
AGI 20+2.7
STR 15+1.8
PA
INT 13+1.5
slark
AGI 21+2.5
Spectre
AGI 23+2.6
STR 19+2.2
Warlock
AGI 14+1.6
castpoint 0.4
lich
castpoint 0.3
Rhasta
MS 295
Wyvern
MS 295
CM
base damage 42-45
MS 295
Rooftrellen
castpoint 0.4
Storm Spirit
STR 19+1.8
INT 23+2.8
Gondar
INT 19+1.7
WR
AGI 17+1.7
Enigma
AGI 15+1.5
Zeus
AGI 13+1.6
castpoint 0.3
Furion
castpoint 0.4
Tinker
AGI 14+1.5
castpoint 0.4
THD
castpoint 0.4
AGI 13+1.6
Ogre Magi
castpoint 0.4
INT 19+2.7
Lina
castpoint 0.3
TC
AGI 16+1.8
STR 24+2.5
INT 23+2.1
castpoint 0.3
Morphling
ms 295
Viper
MS 290
STR 20+2.1
AGI 21+2.7
Traxex
AGI 26+2.4
INT 16+1.7
castpoint 0.3
Troll warlord
INT 14+1.6
Necro
AGI 15+1.9
STR 18+2.2
INT 23+2.7
castpoint 0.4
Krobe
AGI 16+1.8
castpoint 0.4
Bane
castpoint 0.4
Dark seer
castpoint 0.3
QoP
castpoint 0.3
STR 16+2.0
INT 24+2.7
Visage
AGI 15+1.6
castpoint 0.3
Bara
castpoint 0.4
AGI 18+1.9
STR 29+2.6
Doom
AGI 14+1.4
Razor
castpoint 0.4
AGI 22+2.6
STR 21+2.0
Void
STR 23+1.9
INT 15+1.8
Xin
AGI 22+2.4
INT 20+2.1
Panda brewmaster
INT 14+1.6
castpoint 0.3
Tiny
ms 290
AGI 12+1.4
Earthshaker
castpoint 0.4
AGI 14+1.6
STR 22+2.8
Rexxar
AGI 18+1.9
STR 23+2.6
castpoint 0.4
Kunkka
AGI 15+1.8
castpoint 0.3
Shredder
AGI 16+1.7
STR 25+2.5
Pit Lord
castpoint 0.4
AGI 15+2.0
Enchantress
AGI 19+2.2
STR 16+1.7
castpoint 0.2
Leshrac
castpoint 0.4
STR 16+1.8
Abaddon
castpoint 0.3
Bloodseeker
castpoint 0.4
Chaos knight
castpoint 0.3
Omniknight
castpoint 0.4
Centaur
castpoint 0.4
PoTM
castpoint 0.4
Luna
castpoint 0.4
Syllabear
castpoint 0.4
Naga siren
castpoint 0.4
Riki
castpoint 0.3
INT 14+1.5
Open Beta Map from 10.01.13:
DotA v6.79d LoD v4h
Download: http://legendsofdota...-v679d-lod-v4h/
* Fixed taking Healing Salve or Tango of Essifation from a hero that has left the game causing freezes
* Fixed some waves of Firestorm dot only dealing 1 DPS
* Fixed enemies having vision of lane-creeps dominatined with Helm of the Dominator
* Fixed Arctic Burn morph staying permanently
* Fixed Warpath not having a visual
* Fixed Dark Ritual & Enchant Totem tooltips
* Fixed Sadist not giving x10 bonus when killing heroes
* Fixed Icepath being too long
* Fixed Nether Blast damaging too early
* Fixed Illusions not having Grow! size
* Fixed casting Focus Fire, then getting stunned resulting in the order to cast Focus Fire being lost
* Fixed being able to crit Backstab damage
* Fixed Crippling Fear always acting like it is day
* Fixed Geomagnetic Grip not counting as an disable for the "2 disables only" in -EB
* Fixed being able to use Primal Split while using Sleight of Fist
* Fixed ultimates upgraded with Aghanim's Scepter not showing up correctly in the observer scoreboard
* You may now level up Devour and Fire Spirits even while the spells are active
* Leveling Summon Spirit Bear will no longer respawn the Bear, now it adds the bonuses on the existing unit (to keep existing control groups)
* -ready and -reset command (in spell-pick-phase) will now have a 4s cooldown between usage to prevent lag-abuse
* Aghanim's Scepter in -S6 will now only in -BO affect both ultimates
* Remade the way Clarity, Healing Salve, Bottle, Tango of Essifation and Rune of Regeneration handle MP/HP regeneration to make it more smooth (similar to dota2)
* When morphing into True Form (Syllabear) you will now have 295 ms instead of 280 ms
* In -EB mode, Enchant Totem will now only give 50/75/100/125% extra damage if you have Jinada, Walrus Punch or Tidebringer.
* -LS and -LS3 modes will now limit amount of disables a team can pick to 7
* Added -3ls mode to HCL short-mode rgc2
Open Beta Map from 27.12.13:
DotA v6.79c LoD v4g
Download: http://legendsofdota...-v679c-lod-v4f/
* Fixed The Scourge not having Flying Courier recipe
Open Beta Map from 27.12.13:
DotA v6.79c LoD v4f
Download: http://legendsofdota...-v679c-lod-v4f/
* Fixed a problem with dummy spells that affects for example Track or Charge of Darkness
* Fixed Invoker spells not randoming correctly in -BO and -EB modes
* Fixed Flying Courier recipe missing
* Fixed Meepo hero icon lasting forever in -DM
* Fixed Eye of the Storm icon
* Fixed Black Hole tooltip
* Fixed Ghost Ship not counting as an disable for the "2 disables only" in -EB
Open Beta Map from 26.12.13:
DotA v6.79c LoD v4e
Download: http://legendsofdota...-v679c-lod-v4e/
* Fixed a problem that caused desync
* Fixed heroes in Spin Web visually being obstructed by the web
Open Beta Map from 26.12.13:
DotA v6.79c LoD v4d
Download: http://legendsofdota...-v679c-lod-v4d/
* Fixed Greater Bash causing crashes/malfunctioning
* Fixed Invoker spells not shuffling correctly in -SD
* Fixed Multicast affecting some items
* Fixed Multicast chance being too high
* Fixed Goblin's Greed extra gold visually being inside the lasthit gold
* Fixed Spiderlings created by Spawn Spiderlings not spawning any Spiderites
* Fixed Chakram manacost not being updated
* Fixed Phantom Edge and/or Juxtapose not working
* Fixed Hunter in the Night staying active on you when dying in -DM
* Made some optimizations to Strygwyr's Thirst, general FPS in games with Strygwyr's Thirst picked should be better now
* Fixed Frozen Sigil bounty not being correct
* Fixed when attacking Nether Ward or Frozen Sigil you would lose the target after 1 hit
* Fixed False Promise & Purifying Flames not being correctly pickable together
* Fixed EMP mana drain not working
* Fixed Ice Path stun being slightly too long
* Fixed Pulse Nova not dealing damage on its first tick
* Fixed Demonic Purge not dealing damage
* Fixed not being able to cast Amplify Damage on siege units
* Fixed Ethereal Blade using an incorrect mainstat for damage calculation
* Fixed EMP and False Promise not stacking with each other correctly
* Fixed Boulder Smash and Eye of the Storm tooltips not being updated
* Fixed Aftershock -EB version not working at all
* Aftershock -EB version CD from 1.85s to 1.6s
* Permanent Invisibility will now also reveal the caster in normal mode (now only not-reveals the caster in -BO)
Open Beta Map from 14.12.13:
DotA v6.79c LoD v4c
http://legendsofdota...-v679c-lod-v4c/
* Fixed Omniknight & Terrorblade spells not being pickable
Open Beta Map from 14.12.13:
DotA v6.79c LoD v4b
http://legendsofdota...-v679c-lod-v4b/
* Removed -SH command again and reverted scoreboard changes back to v3q state as it was causing desyncs
Open Beta Map from 14.12.13:
DotA v6.79c LoD v4a
http://legendsofdota...-v679c-lod-v4a/
* Updated to 6.79c (Changelog here)
* Added a new loadscreen 'Clash of Heroes II' by kunkka
* Fixed an issue that could sometimes lead to all creeps from all lanes running towards 1 hero
* Fixed Frostbite lasting 10s on Roshan
* Fixed Invoker always having the same 4 spells in -SD/-MD
* Fixed -MD not having 11 heroes in the pool (now it has the same amount as -SD has)
* Fixed Spin Web granting permanent invisilibity after respawning
* Fixed Moonlight Shadow sometimes granting permnanent invisbility
* Fixed Shadow Wave only healing the inital target and not jumping
* Fixed gold bounty on lasthits sometimes not showing up visually (but still added gold normally)
* Fixed Moon Glaive not working on illusions
* Fixed Track gold bounty not working
* Fixed Primal Split always acting like it was upgraded with Aghanim's Scepter
* Fixed -repick in SD giving you a random hero from your pool instead of being able to repick
* Fixed Life Drain not only restoring mana, but also draining the targets mana
* Fixed Boulder Smash level 4 not working correctly
* Fixed passives hidden with -SP would not show up correctly in the observer-scoreboard
* Fixed Cold Snap learn tooltip being wrong
* Fixed Hoof Stomp not counting as an disable for the "2 disables only" in -EB
* Re-enabled Hunter in the Night (Will now also work for illusions and as 5th skill)
* In -MD and -SD (not d2, d3 etc) you may now see your ally's hero draft by typing -SH in the spell-pick-phase
* Command -SDDON (System Display Damage on) will now only work in Single Player
* Greater Bash will now only trigger if your attack landed instead of on attack-swing
* Heroes that were picked, then repicked, will no longer disappear from the pool of heroes you can pick
* In Single Player, Leragas the Vile (secret shop) will now be in the base as well
* Elune's Arrow will now show how long it stuns (is not shown to enemies)
* TP scroll will now show its countdown timer (is not shown to enemies)
* Buffed Meepo spells and enabled Poof: 1.Geostrike will now reduce AS as well, DPS from 7/14/21/28 to 15/20/25/30, duration from 2 to 2.5s
* 2. Poof allows you to teleport on illusions or self, if cast on yourself, damage is increased by 50%
* 3. Earthbind cooldown from 20/16/12/8 to 11/10/9/8s and cast range on Level 1 from 500 to 600
* Buffed Invoker spells: 1. Ice Wall manacost from 100/125/150/175 to 110/120/130/140
* 2. Deafening Blast CD from 40/35/30/25 to 18s
* 3. Chaos Meteor CD from 50/45/40/35 to 28s
* In -EB, Strygwyr's Thirst now only reveals targets under 35% (Invis-detection stays at 25%)
* In -EB, if you have Jinada and Geminate Attack on a melee hero, Jinada will now only crit for 1.25/1.45/1.65/1.85x
Open Beta Map from 29.11.13:
DotA v6.79 LoD v3q
http://legendsofdota...-v679c-lod-v3q/
* Disabled Hunter in the Night completely as it was causing crashes
* Fixed Poison Touch causing crashes
* Fixed Jinada showing up as "default string" for observers
* Fixed Sprout not working when casted on ground
* Fixed Weave granting permanent armor when cast twice (with Refresher Orb)
* Fixed Aghanim Scepter Doom being permanent even when out of the AoE
* Corrosive Skin will no longer keep triggering on another Corrosive Skin
* Fixed Boulder Smash not working
* Fixed Linken's Sphere effect on allies not showing up
* Fixed some spells not working in slot 5 (Take Aim, Moon Glaive)
* Fixed Spin web randomly affecting allies and sometimes granting permanent invisibility even when outside of the web
* In -3ls and -ls modes, it is now only possible to take up to 2 disables (>1s duration)
Open Beta Map from 23.11.13:
DotA v6.79 LoD v3p
Download: http://legendsofdota...a-v679-lod-v3p/
* Fixed a critical bug that would sometimes render some spells useless
* Fixed Frostbite not working correctly
* Fixed -repick not working if picktime was longer than 2 minutes, now it will be possible to use -repick until creepspawn
* Fixed Trueshot Aura being visually duplicated
Open Beta Map from 21.11.13:
DotA v6.79 LoD v3n
Download: http://legendsofdota...a-v679-lod-v3n/
* Added a -reset command that can ONLY be used in skillpickphase, reseting all skills you currently picked
* Fixed an abuse that involves leaving map boundaries resulting in amplified damage on some spells
* Fixed Invoker's icon being wrong
* Fixed not being able to upgrade your ultimate(s) with Aghanim's Scepter if you swapped heroes
* Fixed Dust not working
* Fixed some targeting issues with Shadow Dance, allies can now buff the Shadow Dance'd hero, spell cooldowns are no longer refreshed in Shadow Dance
* Fixed Tether and Frost Armor tooltips not being updated
* Fixed Relocate countdown being visible for enemies
* Fixed Frost Armor permanently slowing
* Truesight no longer counters Leap's evade
* Fixed being able to give move commands for Homing Missile
* Fixed Boulder Smash not working on enemies
* Fixed Kraken Shell not working in slot 5
* Fixed Town Portal Scroll proccing stuff like Multicast, Fiery Soul etc
* Aphotic Shield is now castable on Doomed units but it does not remove any buffs
* Fixed Track still awarding bounty even if it was dispelled
* Fixed Shadow Poison not working on Disrupted units
* Glyph of Fortification now blocks every damage by 100% instead of reducing it to ~0.5 damage
* Fixed Headdress Aura not working on ancient player units (Primal Split pandas, Spirit Bear, etc)
* Fixed some issues with Hunter in the Night that could lead to fatal errors
* During Primal Split, Earth Panda will inherit Gem of Truesight effect
* Backstab is now added to the unit's attack and not on attack swing
* Hand of Midas is now instant (no longer throws a projectile)
* Fixed Sentry Wards showing +0g when you kill them
* Fixed illusions not showing passive icons they inherited
* Fixed Eye of Skadi not having a visual
* Fixed Manabreak not showing its visual and sound effect on melee heroes
* Dealing more damage than a units maximum HP does not override Shallow Grave and Borrow Time anymore
* Dark Ritual and Essence Aura will now add the correct amount of mana when they trigger with full mana
* In -EB, Jinada will now only crit for 1.25/1.45/1.65/1.85x if you have Grow
* In -EB, Permanent Invisbility will still reveal you on spellusage
Open Beta Map from 16.11.13:
DotA v6.79 LoD v3m
Download: http://legendsofdota...a-v679-lod-v3m/
* Fixed every player having the 2 Invokers in -MD mode
* Removed the debug info in replays again as it was causing several problems
* Reverted all the truesight changes that were done in v3i, map should no longer lag
* Reverted Slark ulti to it's state from v3h
* Fixed being able to random some dummy spells that don't work
* Banned being able to pick EMP and Rearm as they have the same base spell
Open Beta Map from 15.11.13:
DotA v6.79 LoD v3l
Download: http://legendsofdota...a-v679-lod-v3l/
* Fixed True Aim not being updated
* Fixed Roshan not respawning
* Fixed Aegis not healing when it expires unused
* Fixed an abuse that involves leaving map boundaries resulting in amplified damage on some spells
* Fixed Tidebringer sometimes not working on first hit after respawning
* Added 2 Invokers in -AP mode with Invoker's remaining spells
* Fixed Midnight Pulse not working when cast from maximum range
* March of the Machines will now not go on cooldown if it did not spawn machines for any reason
* Fixed possible abuses with Armlet
* Fixed possible abuses with Vampiric Aura
* Fixed Static Storm aghanim's silence ending too early
* Improved performance, should now lag less
* In s6 mode, aghanims will now always upgrade both ultimates (if possible)
* Added some debug information in replays (game pauses shortly after mode is entered)
* Fixed being able to random Quas, Wex, Exort skills
Open Beta Map from 10.11.13:
DotA v6.79 LoD v3k
Download: http://legendsofdota.com/index.php?/files/file/16-dota-v679-lod-v3k/
* Fixed any truesight not working (Gem, Dust, Sentries, Towers etc)
* Fixed Track and Amplify Damage showing a dummy spell on the affected target
* Fixed Enchant Totem not being removed after attacking in Flesh Golem
* Fixed not being able to cast Liquid Fire on magic immune targets
* Fixed Ethereal Blade not working
* Fixed Empower Cleave stacking when recast on an existing Empower buff
Open Beta Map from 09.11.13:
DotA v6.79 LoD v3j
Download: http://legendsofdota...a-v679-lod-v3j/
* Fixed lag
Open Beta Map from 08.11.13:
DotA v6.79 LoD v3i
Download: http://legendsofdota...a-v679-lod-v3i/
* Added remaining 6.79 content (view it here; Earth Spirit, Ember Spirit, Legion Commander, Phoenix, Terrorblade)
* Vampiric Aura is no longer restricted to melee heroes
* Fixed bonusses from Armlet staying permanently when putting Armlet on the ground while it is active
* Fixed losing Armlet bonus when morphing
* Fixed killing illusions showing +0g
* Fixed not being able to cast Linkens on magic immune allies
* Fixed Fatal Bonds not linking any units past the original target when used on a lane creep
* Fixed still being able to see a hero that is in Shadow Dance
* Fixed items not stacking when bought into shared allied courier
* Fixed Flying Courier being available 3 minutes after hero picks instead of 3 minutes after creep spawn
* Fixed Mortal Strike visually changing into Bash when using -sp
* Fixed Essence Aura still proccing from Items
* Fixed Culling Blade reseting cooldown even on creep kills
* Fixed not being able to channel spells or items while Omnislash (e.g.: may now TP while omnislash)
* Fixed Spin Web model being inaccurate
* Fixed Flesh Heap not working when it is hidden
* Fixed Holy Persuasion having no creep limit and not granting bonus HP to persuaded units
* Changed default hotkey on Dispell (Storm Panda) from D to E to avoid conflicts with Drunken Haze
Open Beta Map from 05.11.13:
DotA v6.79 LoD v3h
Download: http://legendsofdota...a-v679-lod-v3h/
* Fixed Bristleback healing units completely when hit in the back
* Fixed a critical bug with Healing Salve and Clarity Flask that freezes every players game
* Fixed False Promise and Stone Gaze being broken in -EB
* In -EB, Chemical Rage HPreg from 50/75/100 to 30/50/70
* Fixed the time in which you get an assist not being 18s
* Fixed the day/night length so it is 4 mins day and 4 mins night
* Fixed Luna Glaives sometimes visually being stuck on targets
* Fixed Weave not working
* Fixed note about -SP/-SI sometimes coming too early also note about -SP will only appear in -S5 and -S6 modes now
* Fixed Black Hole, Vampiric Aura and Stifling Dagger tooltips
* Fixed Vampiric Aura heal triggering from denies or against structures
* Fixed Stifling Dagger having a chance to deal 1.5x damage even if you do not have Coup de Grace
* Fixed Goblin's Greed granting gold even if buyback-restriction is still active
* Made Liquid Fire available to melee heroes by adding a melee version of Liquid Fire with a castrange of 400
New Spell IDs (for custom keys):
Liquid Fire (Learn) - A30U
Liquid Fire (Melee) - A30T
Open Beta Map from 02.11.13:
DotA v6.79 LoD v3g
Download: http://legendsofdota...a-v679-lod-v3g/
* Fixed Frozen Sigil and Nether Ward HP hit counter not working
* Fixed -ms not correctly showing MS gained through Strygwyr's Thirst
* Fixed Tango of Essifation, Empty Bottle and Hyperstone costs or sellcosts
* Fixed Tango of Essifation and Linken's Sphere ally-targeting proccing effects like Fiery Soul and Borrowed Tangoes of Essifation sellcost being too high
* Fixed some items being removed or bugged when buying allied couriers (such as TP, Sentry Ward or Tango of Essifation)
* Fixed Day/Night cycle not being updated
* Updated Culling Blade, Strygwyr's Thirst, Tranquil Boots, Trueshot Aura, Summon Quillbeast, Berserker Rage, Shadow Dance, Armlet of Mordiggian and Life Drain tooltips
* Fixed Standstorm dealing too much damage
* Fixed Hand of Midas not granting EXP
* Fixed Primal Split having Pandaren Brewmaster's spell even without Aghanim's Scepter
* Fixed Frostbite and Demonic Conversion incorrectly working on creeps over level 5
* Fixed Warpath not having its visual
* Fixed Life Drain not draining mana when your HP is full
* Added a command (-removeitemfromslot #, # being the bugged item's slot) that removes a bugged dummy-item (aka sammy face, default string, ..) but doesn't do anything for normal items
* Quill Sprays procced by the passive Bristleback spell are now equal to the level of your Quill Spray (if you have it) or Level 4 (if you don't have it)
* Marksmanship active (melee-version) from 30s CD to 40s
* In the skill pick phase, it is no longer possible to kick players via the -kickafk command
* Added "smart help tips" that informs players about the -SI and -SP commands if they have not used it
* Players may now choose out of 11 heroes instead of 10 in mode -SD
* In EB, Stone Gaze CD from 90 to 100
* In EB, False Promise CD from 20 to 40/35/30, duration from 7/8/9s to 5/6/7s
New Spell IDs (for custom keys)
Stone Gaze - QB10
False Promise - QB11
Overpower - QB0P
Static Storm (Aghanim's) - A30N
Blackhole (Aghnaim's) - A30L
Spell Steal (Aghanim's) - A30J
Mystic Flare (Aghanim's) - A30H
Liquid Fire - A306
Summon Quilbeast - A301
Summon Hawk - A300
Trueshot Aura - A2O2
Open Beta Map from 30.10.13:
DotA v6.78c LoD v3f
Download: http://legendsofdota...a-v679-lod-v3f/
* Updated to 6.79 (check changelog here)
* Fixed Omnislash with Aghanim's Scepter not working
* Fixed Fire Spirits not reducing the targets Attack Speed
* Fixed Overpower not having a castpoint
* Fixed Enchant Totem not being dispelled after an attack while in Flesh Golem
* Marksmanship melee version (active) duration from 8 to 6s
* Both teams may now issue another 60 seconds picktime with the -addtime command
Open Beta Map from 18.10.13:
DotA v6.78c LoD v3e
Download: http://legendsofdota...-v678c-lod-v3e/
* Fixed Omnislash not working
* Fixed CDs of slot 6 ultimates not showing correctly in the scoreboard
* Fixed Battle Trance having an outdated cooldown in the scoreboard
* Fixed losing the Cleave from Empower when morphing
* Fixed some malfunctions with Frostmourne + Transformations
* Fixed Dark Rift visual incorrectly staying on the target
* Fixed Aphotic Shield ending too early in some cases
* Fixed Anchor Smash sometimes leaving the debuff permanently
* Removed -ls from /ap/sd/md HCL scripts/modes
* Fixed Spirit Bear's 'Return' (Blink) not working
* Fixed Rearm in slot 6 sometimes being reset to level 1
* Fixed Trueshot Aura being global on range creeps
* Implemented Hunter in the Night for s5 and s6 modes again, but it cannot be picked in slot 5 (must be picked in slots 1-3)
* Improved functionality on Shukuchi. Orb-effects and buff placers are now applied on the hit that breaks Shukuchi invisibility
* Fixed some minor bugs with Borrowed Time, should generally work more like in DotA now
* Fixed old DotA bug in -DM mode where dying with a bottled rune resulted in the bottle-slot to become unusuable
* Fixed Aftershock stun being incosistent with Blink Strike
Open Beta Map from 27.09.13:
DotA v6.78c LoD v3d
Download: http://legendsofdota...-v678c-lod-v3d/
* Fixed gaining EXP over the 25 level limit when hexed
* Fixed Dust of Appearance not stacking with itself when your inventory is full
* Fixed Double Edge sometimes not correctly dealing damage in an AoE
* Fixed -lives command in -DM mode having a limit of 66 lives
* Fixed Anchor Smash debuff sometimes being permanent
* Fixed Bloodrage not dispelling buffs
* Fixed having to type -sp twice in -DM mode to hide passives (after respawning with new skills)
* In -EB mode, Purifying Flames will now have a 4s CD instead of a 3s CD
* In -EB mode, if you have Backstab and Fury Swipes, Backstab will only deal 0.5/0.6/0.7/0.8 of your agi as extra damage
* In -EB mode, Overpower's Manacost will now cost 50/65/80/95 Mana instead of 45/55/65/75
* In -EB mode, if you have Jinada and Sleight of Fist, Jinada will only crit for 1.25/1.45/1.65/1.85x
* In -EB mode, Rage will now have a 2/3/4/5s duration instead of 3/4/5/6s
* 1 more HCL script for hostbots:
- rgc3 = "sds6d2oseb"
List of changed IDs for CustomKeys.txt:
QB0P - Overpower
QB0O - Purifying Flames
QP24 - Multicast
Open Beta map from 15/09/13:
DotA v6.78c LoD v3c
Download: http://legendsofdota...-v678c-lod-v3c/
* Fixed tip about -SP appearing every time you level a skill
* Fixed Orb of Venom cost in sideshop
* Fixed Adaptive Strike not correctly multicasting
* Fixed Craggy Exterior granting insufficient armor
* In -EB mode, Last Word no longer has increased CD
* In -EB mode, Refraction no longer has increased Manacost
Open Beta map from 05/09/13:
DotA v6.78c LoD v3b
Download: http://legendsofdota...-v678c-lod-v3b/
* Fixed an old bug with Focus Fire that allowed it to become permanent
* Fixed a bug with Walrus Punch and Sleight of Fist causing you to deal no damage with Sleight of Fist
* Fixed hiding passives in slots 5 & 6 with -SP not allowing them to level up
* Fixed Multicast not being hideable with -SP
* You will now see your new spells in -ARDM after respawning
* Passives acquired through Devour are now hidden by default
* Fixed Observer Wards not being available in -ARDM mode
* Fixed Shadow Amulet triggering some stuff like Essence Aura
* Fixed Aftershock blocking Enrage's damage
* Fixed Permanent Invisibility not working when hidden with -SP
* In pickphase, disabled Invoker's spells re-rolling in -AP mode for now
* Fixed some problems with wrong bonus movementspeeds for Fiery Soul, Overwhelming Odds & Ancestral Spirit
* Fixed some stuff with -SP and -FF mode
Open Beta map from 28/08/13:
DotA v6.78c LoD v3a
Download: http://legendsofdota...-v678c-lod-v3a/
* Released our new website www.legendsofdota.com and added a new loadscreen
* Fixed Charge of Darkness always dealing level 4 Greater Bash damage (if you do not have Greater Bash), now deals damage according to Charge level
* Fixed a bug with -switch where vision wasn't updated correctly
* Made it impossible to pick Permanent Invisbiliy with Shadow Dance as it doesn't work correctly
* Call Down is now pickable with Rearm but can't be upgraded with Aghanim's
* Hunter in the Night now can't be picked in s5 / s6 modes as it was causing fatal errors, this will be fixed in a future patch
* Removed Track manacost nerf in -EB mode