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Skills i'd like to see buffed in future updates.

Balanace Meta Buff

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#101 maverickrohan

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Posted 28 November 2015 - 04:11 PM

You guys kidding me, those crits are fine the way they are. They have a 15% chance.


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#102 Entrails

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Posted 28 November 2015 - 04:16 PM

PLS debuff mort crit i t deals 4.5x dmg :(

its hard to get/be against crits when RNG isn't at your side



#103 Mirar

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Posted 28 November 2015 - 05:59 PM

mortred crit is a ultimkate a lvl 6 skill ist supposed to be good

sk crit is like buriza(a Little more dmg) evryone can get it with an item so ist rare picked

just get some armor and it dosnt kills you guys instant anymore....



#104 sewww

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Posted 29 November 2015 - 06:32 PM

u guys are u srsly that  stupid xD ,  dont u know what SARCASM is xqxqxq
P.S.  PLS BUFF Maiden Ult ,  I cant kill heroes with huskar passive ;(​



#105 Entrails

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Posted 03 December 2015 - 02:58 PM

Pls buff Inner Vitality

lower the mana cost to 120

add bonus like pudge's skill enemy hero that is killed around 800 range

adds 10/20/30/40 hp

and 0.1/0.2/0.3/0.4 hp regen



#106 UzuMaKi_NaRuT0

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Posted 16 December 2015 - 09:27 PM

Tornado (Invoker) is left unpicked, nobody use it.



#107 vinhvdt

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Posted 30 December 2015 - 10:18 AM

Ult Spectre

Specter upgrade: apply level 4 Spectral Dagger for affected heroes.



#108 Hillomunkki

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Posted 30 December 2015 - 01:25 PM

Ult Spectre

Specter upgrade: apply level 4 Spectral Dagger for affected heroes.

 

Very good idea, I got one too.

 

Ult Zueeusseu

Afghanistan Cepter: level 4 Thunderous Bult on affected heroes



#109 Entrails

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Posted 30 December 2015 - 03:40 PM

Very good idea, I got one too.

 

Ult Zueeusseu

Afghanistan Cepter: level 4 Thunderous Bult on affected heroes

whats the point of wrath lmao it should be chain lightning. 1 chain lightning per hero so 5 heroes = 5 chain lightning



#110 Whiteboard

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Posted 30 December 2015 - 09:54 PM

whats the point of wrath lmao it should be chain lightning. 1 chain lightning per hero so 5 heroes = 5 chain lightning

 

Hillo mostly trolls people with his ironic remarks.

 

He's simply suggesting the ridicilous in response to a genuine suggestion.
- He happens to find it laughable.

 

You people need to stop taking his troll posts seriously.

 

- Sincerely, Whiteboard.


GG humanity, as always.

#111 Entrails

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Posted 31 December 2015 - 03:39 AM

Hillo mostly trolls people with his ironic remarks.

 

He's simply suggesting the ridicilous in response to a genuine suggestion.
- He happens to find it laughable.

 

You people need to stop taking his troll posts seriously.

 

- Sincerely, Whiteboard.

and i thought my suggestion was good



#112 Hillomunkki

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Posted 31 December 2015 - 12:28 PM

They are not ironic in any way. Sarcastic maybe, but not ironic.

 

In any case Haunt is already really strong, people just need to learn how illusions work. Giving it a free 200 damage instance and -16% movement speed would just be stupid.



#113 ResQ

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Posted 31 December 2015 - 12:30 PM

They are not ironic in any way. Sarcastic maybe, but not ironic.
 
In any case Haunt is already really strong, people just need to learn how illusions work. Giving it a free 200 damage instance and -16% movement speed would just be stupid.


How is 4200g free?

#114 Hillomunkki

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Posted 31 December 2015 - 12:48 PM

You get your buttbuddy with Goblin's Greed to give it to you.



#115 Entrails

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Posted 31 December 2015 - 03:04 PM

pls make dragon form permanent transformation and remove bonus ms for balance



#116 vinhvdt

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Posted 01 January 2016 - 09:07 AM

They are not ironic in any way. Sarcastic maybe, but not ironic.

 

In any case Haunt is already really strong, people just need to learn how illusions work. Giving it a free 200 damage instance and -16% movement speed would just be stupid.Oh

 

Really strong?

Invi/Blink/Ghost/Can be killed easily?

4k2 gold?



#117 UniversalMan

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Posted 04 January 2016 - 12:26 PM

My 5 cents:

  1. ASU Zeus: instead of or in addition to useless pure nuke damage power adds current levels of Static Field (amplifying damage, scales to late-game) and Lightning Bolt before ult (to prevent waste usage on invis heroes). If you don't have these 2 skills it uses lvl 1 of both skills.
  2. Primal Split. Adds new Synergy effect (if you have this ability): increases HP pool of Earth Panda based on your STR and adds 2sec Taunt ability to attract your foes (no manacost, 5 sec cd, 200AoE); manapool of Storm Panda based on your INT and lowers cd of his skills by half; attackspeed of Fire Panda based on your AGI and makes attacks never miss his targets
  3. Frozen Sigil. Adds new Synergy effect (if you have this ability): increases duration by 5/10/15/20 sec and doubles slowing effect
  4. Healing Ward: change its HP from 5 to 1/2/3/4 hero attacks required to be destroyed per ward's level. Non-hero units do only 1/3 of damage. + Synergy effect: your ward becomes invulnerable for its duration.
  5. Weavers Swarm + Synergy: increases armor reduction per attack and reduces cooldown between attacks.
  6. Spider Sences Aura rework (Spiderling + Synergy): now it is a passive ability carried by Spiderlings and Spiderites: each attack increases attackspeed and damage by 2/3/4/5 for 3seconds and each spider within 900AoE improves this value by half as much. Stacks infinity and independently. Each spider in presence and each attack increase number of stacks. Spider Web counts as 10 spiders.
  7. SD Disruption + Synergy: increases duration by 1/2/3/4 seconds and illusions movespeed and attackspeed by 5/10/15/20%
  8. Netherward + Synergy: increases ward's damage per point of spent mana and adds Banish ability (like on Tombstone), but I suggest to reduce cooldown of Banish so that you could use it 2-3 times within Tombstone/Nether ward duration instead of only 1 time.
  9. Manta Style + Synergy: illusions benefit (standart bonus 5/10/15/20% magic resistance increase)
  10. Necrobook + Synergy: increases duration by 10/20/30/40 seconds and allows to have multiple couples of Necro units, also increases HP of units by 50/100/150/200.
  11. Necrobook + ASU: Necro units no longer give any bounty or experience to the killer and become Wraiths for 7seconds (like Skeleton King ASU). These Necro units are visually different for both allies and enemies.
  12. Hookshot ASU: now ignores any non-hero units on its path. So you always latch to any hero or your hook fails if it doesn't find anyone. You can still target any unit on cast.
  13. Rocket Flare: now reveals also an area on its path to the destination that remains visible as long as the destination area. Duration = destination area duration + time since the rocket travels. Also increase rocket damage or reduce its cd to fire more often.
  14. Duel ASU: no longer blocks any passive abilities from caster (still cannot use any actives, but can proc for instance bash or use cleave etc)
  15. Homing Missile is invisible and invulnerable while it is inactive. Powershot is invisible until it hits the first target. AA's Ice Blast second projectille is visible to both allies and enemies as well as destination AoE.
  16. Blink Strike blocks the target's turn rate for 1/1.5/2 seconds. Same as in Dota Imba.
  17. Life Break self cost on ranged heroes is reduced by half.
  18. Meat Hook drags the victim to the casting point rather than caster's current positon. This prevents the caster from TP to his base or swap with other unit increasing that way dragging distance.
  19. Static Remnant and Fire Remnant can attack nearby random targets using casters attack range upon cast, current attackspeed and current damage. Static Remnant uses current lvl (or lvl 1 if not skilled) Overcharge each time its owner casts a spell. Static Remnant detonates only if at least 3 enemies are in range. If life duration runs out it still detonates but also uses Overcharge. This idea came also from Dota Imba with some modifications. Also to make leveling this skill more worthful increase its duration to 12/16/20/24 seconds, cd to 4/3.25/2.5/1.75 and manacost constant 100 at all levels. Fire Remnant: if life duration runs out it still detonates an area for damage and if its owner takes more than 300/400/500/600 damage in one instance the Fire Remnant engulfs itself with Flame Guard of equal level (the owner does not need to have this skill). If the owner wears Flame Guard and if not on cooldown the Fire Remnant also wears Flame Guard. Doesn't stack with itself and cooldown cannot be refreshed by any means on Fire Remnant.
  20. Greater Bash and Empowering Haste fully depend on current speed, i.e. if owner has more than standart 522ms via triggers it benefits from bonus speed. Same goes for Nether Strike and Charge of Darkness. Currents skills are all useless unless you use combo of them.
  21. BKB components. Current: Mithril Hammer (1600) + Ogre Axe (1000)  + recipe (1375). Suggest: Ogre Axe (1000)  + Vitality Booster (1100) + recipe (1875) . Same price but more useful components. Undroppable but charges can be refreshed by buying the recipe again.
  22. Radiance Aura. The afflicted target no longer miss from Radiance Aura if he attacks the Radiance wielder. For balance reasons.
  23. Divine Rapier. Original Rapier mode always, i.e. droppable upon death from anyone, unsharerable, benefits only the buyer or the first opponent who picks it. Can be carried by couriers but drops if the courier is killed (unlike other items). 2 Divine Rapier into one item Epic Rapier.  Provides + 1000 damage. Original Rapier mode until the buyer dies. Free Rapier once picked up by enemy. Cannot be picked up by any courier in any mode.


#118 Entrails

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Posted 04 January 2016 - 02:29 PM

Please allow zeus passive to work with mc, if x2, the skill will also proc 2x on the enemy



#119 Entrails

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Posted 19 January 2016 - 05:18 AM

please change troll form, make the damage just be added from the base damage cuz i lose like 30 dmg with treant on troll form



#120 Mirar

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Posted 19 January 2016 - 09:13 AM

than dont take treant

you realy think its fair to start with lvl 1 and 110 dmg with a 1.6 base attack time good base move Speed and a bash?

 

if you take trollform you should think on your own, that youll Need to take a hero that fits for it.







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