Alot of skills are bypassing the list for what counts as a stun.
So far i've discovered people stacking stun duration by picking "minor" stun abilities which apparently didn't count by coders or was simply left out.
Battery Assault
Snowball
Tornado (Invoker)
And if I recall Bash + Timelock makes an exception in this list as well.
While I've seen this a few times and I want it fixed.
Full stun builds is bogus when Limit Skills mod is supposed to render people down to 1 disable each.
I want Spell Steal to remain an exception to this rule.
I will keep posting as my finding comes.
- Regards, Whiteboard.