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#21 Jiminy_Cricket


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Posted 14 June 2017 - 06:50 PM

Alright then.  I say go for it.  We are long over due for some Resq bugs and I despise rearm the way it currently is.

#22 samnang



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Posted 15 June 2017 - 01:49 AM

making rearm similar to keeper of the light's chakra magic is nice.

imagine when we cast rearm in phoenix in team with spetre or zues. haha GG.

one more thing please disable rearm with multicast ultimate. :)

#23 TrueLies



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Posted 18 June 2017 - 02:05 PM

Original suggestion doesn't refresh the entire teams CDs, just one selected ally (or yourself). Entire team would be gamebreaking.


Besides this does it still reduces spell and item CDs?

#24 ResQ



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Posted 19 June 2017 - 02:29 PM

Besides this does it still reduces spell and item CDs?


It would reduce Item CDs by 20% and refresh them on use too (same rules as refresher orb, octarine core). Though obviously it would be very easy to make it only work on spells. It'll all be tested and we'll see what works best (test maps will be public as always, as we can only do 1v1/1v0 tests personally).

#25 Burnt


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Posted 19 June 2017 - 09:57 PM

This sounds interesting. The change doesn't seem to be too overpowered as an ult. Looking forward to it  :D

totally BURNT

#26 JDD



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Posted 19 June 2017 - 11:58 PM

Please dont nerf rearm this way. What makes rearm so powerful is because of its short cooldown which allows the player to farm and spam it easily at early levels. Try to increase the cooldown to 40/30/20 and you will see a change in gameplay. It would shift to more team fight oriented gameplay rather than solo killing peeps.

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