S4 is boring lol and you know what, S6 requires far more drafting skills than S4, not only because you're picking 2 more skills that need to synergize with the first 4, but also because enemies have the same flexibility to outdraft you
HAH. Joke of the day. Nay, month.
You get more drafting freedom with S6 -> More power from your kit.
As a player you need to compensate for the lack of power with skill.
- And partially with your opponents incompetence.
In S6 you steamroll people with your build. Which is hardly the case with S4.
Multicast + Assassinate / Finger of death -> Instant frag - No effort.
As playerbase skill increases, you realize not all can be the MVP player of the game and begin to assort out roles, pub trains happens across the map.
Warding vs Roaming happens.
Picking 5 stuns with MC to stunlock people doesn't happen.
Carry with zerk blood and infinite steroid skills doesn't happen,
1 player roaming the map getting all the kills on those who afk farm VS alert players with map awareness each taking a place on the map.
The more slots you get, more power to the player.
More power -> less skill / effort to win.
Imagine if Wrath of the Thunder God dealt 99999k damage (instead of regular 210) on level 1.
- Instant rampage on level 6 -> No effort.
Same princip mate, S6 is a crazy pubstomp mode for casuals that requires less skill and effort to play/win.
- Most of it comes down to what you draft, not what you do.
But I digress, publics gonna pub.
Hope you keep enjoying it.
- Regards, Whiteboard.
GG humanity, as always.