Remote Mines is false report, same as with normal mines - they just overlay 100% (they're on the exact same position).
Pleasee just check the replay,ok?? Im not retarded.I've box-selected the mines and checked count-IT DOES NOT WORK.I am familiar with overlay since i use SHIFT selection to overlay separate casts anyway.This bug was present in some old version,then fixed,and now it has appeared again.
EDIT: On further investigation including SP test-bug cannot be reproduced,however IT IS present in the replay i gave.You can tell if you watch 26-28 min replay time.When more than 1 mine overlay it appears brighter in color.My first cast of mine was x4 and visually you can tell its just 1 mine.You can even see how im repeatedly selecting them and my hero and wondering why its not working.Isn't there a way to get raw data from the replay to see how many units i spawned with that cast??
The fact that bugs that cannot be reproduced exist is disturbing.(absolutely sure thats not the first case).What sorcery is this??Im continiously amazed by the way your maps work,and not in a good way.....Im not being ungratefull or trying to piss you off,im just feeling disapointed by the way you and your collegues approach this and some other bug reports.