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Grief-Code

Member Since 23 Jul 2013
Offline Last Active May 12 2016 07:36 AM

Posts I've Made

In Topic: 6.85e Bug Reports

07 December 2015 - 11:17 AM

Toss can affect Roshan so I can easily toss Roshan to mountain and kill him LOL

Now dats a cool bug. 10/10


In Topic: How do we make the lod mode longer than 8 characters?

03 July 2015 - 01:06 PM

https://gamers.host/...command-string/

 

Nice try...
You should learn about some peoples relation before acting like that. This would really help a lot having a better standard.


In Topic: ENT Gaming v6.83d lod bug

12 February 2015 - 10:59 AM

The first bug is already known, its on our bugtracking topic.

 

About thirst, i dont think that this is such a big influence, keep in mind this map is not planed to be equal to dota2, its just for the own balance mostly.

 

 

For further reports, please avoid linking to other forums. The place for reports and suggestions should be on this forum.


In Topic: dota v683d lod Bug report

02 February 2015 - 06:50 AM

Drafting allows 2 disables to be picked.

That was changed on the game mode if im not wrong.

 

Marksmanship (New + Old) Grants no benefits to Int and Str models.

This got proven that its working here, maybe there is a reason why it happen sometimes and maybe sometimes not.
 

 

Jinada crit 2 hits instead of 1, if you pick overpower = 3 critical hits

This is not a bug, its probably a part of game mechanics and known since XX Versions, you can pick a range hero with a slow attack animation (sky, krö B) and simple get overpower+totem+jinda and you can kill easily some heros, the totem has probably the same effect and will also trigger on the hits.
The multicrit and attack is counted and working as long as the first hit doesnt hit the target, so with more range (take aim, psy blade) you could also get 4 or 5 crits.
 

 

Devour + troll rage or alche rage is not bug it was enabled 2-3 versions ago. Both marksmaships works fine atleast in mode we play mb mode issue? Disable gyro and omni ult ppl are crying when they are used and i got banned cose i used those combos in rearm combos mode + balance off B)
Seems like old dota bug with chrono is reintroduced after hero get in chrono once every few secons after this hero still getting animation like hes getting bashed altho hes hitting and walking normaly also i was able to walk inside chrono dance+alche ult. There is still some bug with heroes getting invulnerable i will post replay links but replays are bugged like ppl are desync so its not worth it but mb those 2 replays are not bugged i hope.

http://stats.ohsystem.net/game/204780/ invulnerable obsidian
http://stats.ohsystem.net/game/203369/ walking inside chrono

i dont have this replays saved on pc this one from site might not work no clue why they are bugged

The replays from my system are fine, dont worry about that.
About the global spells and the rearm, its probably part of my modes. We used to have -rc in our mode which allow these combinations. Its getting indeed really difficult as soon as gyro got aganihms. And i think omni ulti wasnt noted when banning specific combos, i also think that centaurs ulti wasnt noted, which could be also really overpowered with rearm.

And still one of the most OP combos is sunstrike+mc+rearm ;-)

However i will note these two combos to the list, maybe gyro ulti should be limited to 2000 range with agha.

 

So far the list got updated.


In Topic: Latest Bug for 6.83d LOD Map

01 February 2015 - 09:30 AM

The new terrain makes the fountain safer, makes ff harder, makes buying from opponent's shops harder. I like all of this... what's the problem with the new terrain?

 

I agree with pancake, its fine like the current version.

I dont think your playerbase of 50+ player is in any way influencing this :D

We got 3000+ daily players and no one complain about it. Then you should stuck with an older version.