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#1 Jiminy_Cricket

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Posted 18 April 2016 - 07:42 PM

The range is pretty large on land mines.  Really hard to get away even if you dont get stunned first.  How about -25 range on them?  

Also thinking remote mines seemed weak compared to land mines.  Up range by 25 on them and +50 damage?



#2 Entrails

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Posted 19 April 2016 - 03:57 AM

man.. you almost want to nerf everything. why not make your own LoD



#3 Whiteboard

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Posted 19 April 2016 - 04:54 AM

man.. you almost want to nerf everything. why not make your own LoD

Well spoken.

 

He had a brief period where he didnt have this bevaiour, now it's gone full circle.

 

- Sinverely, Whiteboard.


GG humanity, as always.

#4 Jiminy_Cricket

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Posted 19 April 2016 - 09:12 AM

rofl people can have opinions.  fucking losers.



#5 Entrails

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Posted 19 April 2016 - 12:18 PM

mines are only op if you stack them up, late game mines without mc is useless already (using it on heroes, not planting)



#6 Burnt

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Posted 19 April 2016 - 12:21 PM

!support

 

Mines are too op in this version after the denotation time was shortened and planting range was increased.


totally BURNT


#7 Hillomunkki

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Posted 19 April 2016 - 07:08 PM

That's why the damage was nerfed in Dota 2. ResQ reverted that change almost instantly for some reason '-'

 

Instantly exploding 600 damage mine and suicide was just fucking retarded so the damage and cooldown was halved so you'd spend more time planting the mines than instantly killing lane creeps and heroes.






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