Stampede counts as a disable.
- Sincerely, Whiteboard.
Posted 05 August 2015 - 09:35 AM
Stampede counts as a disable.
- Sincerely, Whiteboard.
Posted 05 August 2015 - 11:34 AM
Posted 07 August 2015 - 05:15 PM
Hi
Same bug happened today, was playing bane elemental with troll transformation skill and when error appeared my hero was replaced with troll warlord and his 4 spells, my 5th and 6th spell left unchanged.
Posted 21 August 2015 - 02:05 PM
poof not working
Posted 22 August 2015 - 12:36 PM
Stampede counting as a disable and Poof not dealing damage should be fixed next version
Posted 22 August 2015 - 03:22 PM
YEZ!
New Version Incoming
Posted 26 August 2015 - 11:31 AM
Warpath (Bristerback's Ultimate), making Borrow's Time (Abbadon's Ultimate) having way less cd.
Omnislash (Juggernault's Ultimate) have 400~700 cast range (depend on your Hero/form) and have 1 unit Jump. So if you are more than 1 unit away from your allies, and you are Omnislashed, then you get all slashes with almost instantly speed.
Burning Arrows (Huskar), stay more than 5 seconds. I know its independant but its like every arrow is refreshing lapse of all arrows (that you get).
Edited by UzuMaKi_NaRuT0, 26 August 2015 - 11:34 AM.
Posted 26 August 2015 - 06:12 PM
#Omnislash: Does it go faster?
- As in the slashes are done in a shorter time frame | For being (with this criteria of) 1 unit away.
#Burning Arrows: As far as I've seen, the dot ends collectively. And I make the assumption that all the timers simply dont exist, there is just one.
- Hence all additional hits after the first refreshes the timer of all stacks by being one in the first place.
I could be talking out of my own ass on this one tbh. I havn't noticed the power of the dot decreasing over time.
(As stacks times out -> less damage.)
Posted 10 September 2015 - 04:42 AM
Warpath (Bristerback's Ultimate), making Borrow's Time (Abbadon's Ultimate) having way less cd.
Omnislash (Juggernault's Ultimate) have 400~700 cast range (depend on your Hero/form) and have 1 unit Jump. So if you are more than 1 unit away from your allies, and you are Omnislashed, then you get all slashes with almost instantly speed.
Burning Arrows (Huskar), stay more than 5 seconds. I know its independant but its like every arrow is refreshing lapse of all arrows (that you get).
1st unrelated
2nd - no idea, never seen that, replay?
3rd - nope, each arrow is independant and can't be prolonged whatsoever
Remember that English isnt my first language. I have really tough time speaking it, tho can read freely.
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