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6.86d1 Bug (Duel)


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#1 Kirby Satoshi

Kirby Satoshi

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Posted 04 April 2019 - 02:45 AM

When I used Nightmare + Aghanim's Scepter Duel on an enemy hero, they can still cast a spell if they spammed it quickly enough, which is supposed not to according to the description of Duel. Will post replay. Question if it's intended or not. Thanks in advance!



#2 Vordik / Captain_Elk

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Posted 04 April 2019 - 02:10 PM

Interesting. I just tested it. After unit wakes up he have about 0.05 seconds max to use spells/item. Not sure that it's fixable.



#3 Kirby Satoshi

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Posted 06 April 2019 - 03:43 AM

I hope you can fix it because I want to troll people with an Endless Duel. Thanks for the reply!

#4 Vordik / Captain_Elk

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Posted 06 April 2019 - 09:29 AM

it will ended as soon as anybody of you will take damage from outer source anyway



#5 Kirby Satoshi

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Posted 06 April 2019 - 12:22 PM

Heh. Good point. ;)



#6 Vordik / Captain_Elk

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Posted 10 April 2019 - 02:11 PM

Ok, it's fixable by improving Nightmare which is currently nearly unchanged since Icefrog times.

Replace sleep by stun with sleep animation with additional features like losing vision and here we go.






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