1) Reduce Courier and its flying upgrade restock cooldown;
From 7 seconds to 2. Multiple couriers (>2) are not needed sometimes, that's why not 0.1 seconds, like most of items. Need to have time for looking around. And, sure, randomly bought item could be sold in short period.
3) When someone leave the game, its gold and items should be shared by vote. I suggest 2 types of share:
[1] No share: items will be unlocked, just the way they are actually;
[2] Sell and share: items will be sold automatically and the gold shared;
There will be 2 minutes to vote. The most voted option will be selected. If draw, mode [2] will be chosen.
I'm not agreed. Selling is worst way to spending items because it gives very low amount of gold. Half of boots may be disassembled on components, most of items will be much more useful on some hero than on selling. ex. economy ~3k gold on Lothars is much more useful than getting ~600 gold per player, which they may lose in nearest seconds on death.
To be honest, I understand they won't agree with many suggestion in the forum for many reasons: they know a lot more about the game than players; they know what they can do and what they cannot; they have their own debate; etc.
After reading some suggestions i broke table by face. But i'm trying to look on each and then filter adequate ones.
Firstly we'r just old players
And yes, we have different vision on most things. Even debates about small differences sometimes takes much time and nerves.
Basically, i'm bringing mostly buffing and reworking (as from d1-d2, as different), ResQ mostly nerfes. Not exclusively, for sure.
They already removed everything.
To be honest, i want to talk/read about each disliked thing (excluding bugs, of course) and compare, who bring it here. Just for self known at least.