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Spell steal change and minimum difference between...


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#1 Vordik / Captain_Elk

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Posted 27 January 2018 - 08:47 AM

Between 1 and 4 lvls of skills

 

I suggest to set minimum difference between 1 and 4 lvls ~x2 times. Im talking about passive skills mainly:

 

1) Revert Blur change and MAYBE blink strike range.

2) Reduce spell shield back cast chance from 30% to 15...30% and mb resist bonus from 26...50% to 20...50%. It was so buffed in DotA at 1 lvl because AM is very thick and got reduced str.

3) Talon queen passive chance from 30 to 33% and dps from 30...45% to 20...44%. Yes, i know that it's not a high change, but makes better leveling. And still not bad at 1st.

4) Rescale ranged bashes chanse (Void and Slardar) from 5/10/10/15% to 6/9/12/15 or even to 9/11/13/15%. Reason — catastrofically low chance at 1st (no way to do 20 hits for 1 sec bash, defensive passives are much better, in many times) OR even made chance same as melee but lower bash duration to 0.6-0.8 sec.

 

***

 

About changing Rubick's Spell Steal.

Same logic as in 1st part of topic.

Now it gives nearly nothing with leveling.

 

My version:

 

Cast range from 1000 (1400 agh) to 800/1000/1200 +200 with agh.

Cd from 18/16/14 (2 agh) to 16/13/10 (7/5/3 with agh)

Stealing spell lvl 2/3/4 for non-ultimates and 1/2/3 lvl for ultimates, based on spell steal lvl (same stealing Agh upgraded version if you have it)

Add passive component which increases spell power carrier by 3/5/7% to emphasize GrandMage's power.



#2 ResQ

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Posted 28 January 2018 - 06:13 PM

Slard/Void bash range chance is 4/8/12/16% not 5/10/10/15%

#3 Vordik / Captain_Elk

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Posted 31 January 2018 - 02:56 PM

:huh:

4% looks like a joke



#4 ResQ

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Posted 31 January 2018 - 06:40 PM

Truedat, 5% too tho

#5 dmzipp

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Posted 01 February 2018 - 08:16 PM

bring back the days of greater bash potm every game I say we're ready  :D  






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