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adding new HCL Shortmodes


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#1 Exhaustipated

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Posted 28 September 2017 - 06:59 PM

I think the reason that s6 is a bit fun to play compared to basic rgc(4 skill) mode, it's because you can pick a variety of stun skills which literally ruins the game. 

In this case I'm asking u if its possible add these to at least playing s6 would be a bit more balance  B)

 

p1 = sds63lsfnulababffma

p2 = mds63lsfnulababffma



#2 ResQ

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Posted 28 September 2017 - 07:18 PM

ab ul ma modes don't exist anymore.



#3 Exhaustipated

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Posted 28 September 2017 - 07:22 PM

ab ul ma modes don't exist anymore.

Yea, you told me once but I forgot that.

Generally, the idea is doable or not? also, I just found out 3ls is not working fine with s5 and s6 which u can pick more than 3 passive.



#4 ResQ

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Posted 28 September 2017 - 07:34 PM

It surely works, but I doubt anyone will want to restrict themselves, so there isn't really any point to add those modes if no one plays with them.

3ls mode limits picking more than 1 stun per hero, more than 3 passives per hero, and more than 3 spells from a single hero.



#5 Exhaustipated

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Posted 28 September 2017 - 08:26 PM

This is the replay of normal -rgc2 mode (sds5ebzmfh3lsso): Here

and this is rgc2 with 6 skill(sds6ebzmfh3lsso): Here

normal -rgc mode (sdzm3lsebfhso): Here

 

as u can see, I've picked more than 3 passive skill even in normal rgc mode

 

and about restricting and no point to adding it because may no one play that mode, I have to say between at least 42 HCL shortmode we have at the moment, as far as I know most likely 4 or 5 of them are being used every day and the rest are once in a blue moon, let's add another one which might have different destiny for itself  :ph34r: 






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