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Customkeys for LoD?


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#1 Reallife

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Posted 15 July 2017 - 02:36 AM

Hi guys,

after a break of 3 years, I have to problem, that I dont have any working customkeys for LoD.

Its very annoying to play without hotkeys (german keyboard can be a pain). I tried several customkey files, which I found online,

but all of them have to same problems: there are still 2-3 skills with the same hotkey, so 1-2 of them doesnt work.

For example: abaddon ulty and magnus ulty. with customkeys both have the hotkey "R".

Please help me, I really hope, that you have a good working customkeys file for LoD.

I basically need a file which gives each field a permanent hotkey. so bottem left "Q", next to it "W", then "E", then "R" aso.

The warkeys program I found, hat a bug, so it doesnt create files. And I dont want to use AHT, because its not so good.

Best regards,

Reallife



#2 ResQ

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Posted 15 July 2017 - 09:47 PM

Currently nothing can be done about this, but next version there'll be custom hotkeys which you can set just for lod, from the map itself.

For a preview check it out in 6.88 dota: www.d1stats.ru



#3 TrueLies

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Posted 16 July 2017 - 07:37 AM

i'm using garena total for years, maybe you should try it. http://www.garenatotal.com/en/



#4 ResQ

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Posted 16 July 2017 - 12:42 PM

i'm using garena total for years, maybe you should try it. http://www.garenatotal.com/en/

 

Garena Total was indeed the best, but it doesn't work on RGC anymore, because of RGC's antihack measures. Your wc3 will simply close if you use it (for abilities, it works fine for item keys) on RGC.

Next LoD version will only care about being playable at whichever official Wc3 patch RGC currently uses, as newer battle.net patches prohibit use of some special code we're forced to use in any dota/lod map onward from now.



#5 Burnt

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Posted 17 July 2017 - 12:09 PM

Next LoD version will only care about being playable at whichever official Wc3 patch RGC currently uses, as newer battle.net patches prohibit use of some special code we're forced to use in any dota/lod map onward from now.

Correct me if I'm wrong here - the new map is NOT playable on other servers that are based on newest WC3?


totally BURNT


#6 ResQ

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Posted 17 July 2017 - 02:18 PM

Correct me if I'm wrong here - the new map is NOT playable on other servers that are based on newest WC3?

 

Try it yourself: http://d1stats.ru/fi...tars 6.88s4.w3x (latest iteration of 6.88 dota beta, from here http://d1stats.ru/88n-betas-changelog/). If this doesn't work correctly over the span of many games, neither will lod.

In other words: 6.88 dota and lod use a new method of coding, which was mostly fixed in 1.28, a bug abuse or workaround as you'd call it if used to make features. Through this, it is possible to replicate dota2 as closely as possible. It basically allows coders to unleash wc3's full potential. Without this, 6.88 or anything beyond that wouldn't be possible, ever. Dota and lod would be stuck at their current patches. Many cool features (like map-integrated hotkeys I mentioned above) wouldn't even be talked of without this workaround. I suggest making the transition to clients that are aware of this fact, or making sure communities understand that they'll have to play old maps. Battle.net is a lost cause for custom maps anyway and won't be supported anymore.

Any patches made by blizzard thus far (after 1.26) have only been utterly useless for the custom map community, especially now with the unlocked potential of wc3 memory access (only works using last good patch 1.26/maybe 1.27). This might of course change if blizzard chooses to finally make meaningful patches, but I doubt it. We can do much more in patches 1.26, and probably 1.27, than blizz allows us to do.



#7 Burnt

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Posted 18 July 2017 - 12:50 PM

wow thanks for all the new features! I guess we'll probably have to play on RGC after. Only thing is RGC SA is a non-English community :(

 

I may try euro bot but doubt if it lags


totally BURNT


#8 ResQ

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Posted 18 July 2017 - 08:57 PM

wow thanks for all the new features! I guess we'll probably have to play on RGC after. Only thing is RGC SA is a non-English community :(

 

I may try euro bot but doubt if it lags

 

I doubt rgc wants to open yet another small lod room for a small community (no idea how many people play on bnet nowadays, i'd guess very few). I guess if you can get over 100 active players to transition to rgc, rgc could open a lod NA room, but this condition has to be met.

New communities are definitely welcome, you'd get normal bot access for free of course, and room admin rights for any "community leaders". I suggest leaving bnet early, the patches won't get any better.



#9 Burnt

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Posted 20 July 2017 - 01:15 PM

I doubt rgc wants to open yet another small lod room for a small community (no idea how many people play on bnet nowadays, i'd guess very few). I guess if you can get over 100 active players to transition to rgc, rgc could open a lod NA room, but this condition has to be met.

New communities are definitely welcome, you'd get normal bot access for free of course, and room admin rights for any "community leaders". I suggest leaving bnet early, the patches won't get any better.

well ENT management would have to think about it. The new map release will def make them lose players


totally BURNT


#10 ResQ

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Posted 23 July 2017 - 10:26 AM

well ENT management would have to think about it. The new map release will def make them lose players

 

It doesn't matter what happens at battle.net anymore. Any communities there will accept that they'll have to play outdated maps. Ignoring official patches and staying on 1.26 is the only way to continue making dota/lod.



#11 TrueLies

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Posted 23 July 2017 - 02:06 PM

Have you or Draco ever went to official blizzard forums and told about problems custom map maker are facing with each patch they make? If so, did you ever got a response?



#12 ResQ

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Posted 23 July 2017 - 09:27 PM

Have you or Draco ever went to official blizzard forums and told about problems custom map maker are facing with each patch they make? If so, did you ever got a response?

 

Yes, as have many others before. Not only at blizz forums, also at hiveworkshop (whose moderators are in contact with blizz devs, blizz devs even post in the patch discussion forum). Nothing useful ever came of that. They simply don't care (yet), or aren't knowledgable enough to understand what we're suggesting.






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