True.
I approve of this.
#Sanity's Eclipse tops the list of ultimates/abilities to abuse with Rearm and really flats out the entire team after a certain point in power accumilation.
- Which is ridicilously amounts of power for one player to have.
#Flare : Should just be updated according to dota 2 patchnotes.
- It has a diffrent effect from being boosted - Allowing spells to be casted at multiple targets with each original cast.
#Haunt: Haunt+Manabreak alone is a powerful pick but doesn't compare to those above.
And unfortunately, you'd have to rework how Haunt works in Dota1/2 in order to have a satisfying result besides just nerfing it for LoD purposes.
It would just lead to Haunt being disregarded entirely (until/unless a new OP combo is discovered) instead of being a viable pick in the game.
**
I personally doubt circumstances are gonna change unless specific channels apply their own homebrew rules of banning certain halfassed winning strategies since map development is practicly dead.
Otherwise, the second topic would solve it'self with proper map updating and the first one if Rearm was just fucking banned from the map (because it is OP as fuck).
I'd be happy to see if the map could get some love from Dracolich anytime soon with an update.
- Regards, Whiteboard.
GG humanity, as always.