On the subject of invis being a pain in the ass I think mines should be worth more to destroy. 10 gold for a ward that cost 100? what de fuck mon. Try 20 or 25.
mines worth moar
#1
Posted 27 May 2016 - 07:23 AM
#2
Posted 27 May 2016 - 10:24 AM
Actually a good idea.
It's not ment to be farming purposes or have return values when you counter people's invisibility.
- You do it to fuck them up.
But this could very well encourage the public players to scout/reveal mine camps and clear them with a minor reward.
Same thesis was applied to Tombstone.
- Spawns no longer yields bounty, just a pain in the ass -> You should go for the Tombstone.
I support this proposal.
- Sincerely, Whiteboard.
#3
Posted 27 May 2016 - 01:22 PM
well when you destroy mines, your gain is not only your 10 bucks per mine cash, it's also the waste of your enemy's mana and most importantly, time.
When land mine doesn't get kills in early games, it's even harder to get any in mid/late stage.
totally BURNT
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