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Caster suggestions.


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#1 Shieldbreaker

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Posted 18 June 2015 - 06:20 PM

Greetings!

 

I have been playing LoD quite intensively (500+ games) as of late, and wanted to suggest a few things based on my observations on random pubs, mostly the mode was balance on 4 skills 2 ultimates single draft.

 

First of all, caster builds suck. Any given game, out of 10 players like 8-9 will be carries/tanks, rarely will 1 of the players be an int-based hero, and even then, that usually means glaives of wisdom/impetitius/arcane orb based carry.

 

The absolute main reason for this is berserkers blood - you can make a caster build, tauren chieftain/talon queen passive (the only passives that help casters on the offense, as opposed to the 9001 passives that help carries), 3-4 solid nukes and, say, multicast....Only to be useless vs some braindead 6 passive build, that only picked berserkers blood for the attackspeed, not even realising they would counter nukes as well.

 

It would be better if more solid skills had pure damage, as it is now, the only pure damage skill that is often worth taking is laser. Purification requires melee range, charkam is buggy as hell (often makes you lose control for 5-10s), meat hook is unreliable and has no good secondary effect, and so on. A good solution would be making either eblade or dagon pure damage.

 

Moving on, attacks rarely suffer due to balance, and nothing stops you from rearm+reincarnate with dispersion and return and so on, while many spells are weaker - light strike array has longer cooldown, rearm doesn't work with many spells and so on. Spells needs serious buffing, not nerfing, for balance.

 

Another issue is that carries/tanks have far superior staying power, thanks to their core items having +hp/strength, many passives (dispersion/backtrack/flesh heap/true form/lifesteal) offering survivability and so on. The closest casters can get is death pulse + purification spam, and both are not even good midgame without multicast. I believe octarine core should be introduced, or something else, to help casters along.

 

Another major problem is how carry builds can do their dps 24/7 or close, if they rely on alchemist ulti/lycan ulti/something else with a duration. Meanwhile most caster builds have to rely on the cooldown of ultimate to do anything.

 

The only currently viable way I see to play casters, is to load 3-4 disables, rest into survivability, and lock down enemies for your teammates. Or you can just get duel+chrono and 4 dps passives and to that 100x better with far deadlier results, and be able to push towers too.

 

Casters really need some love.

 

Thank you for reading!



#2 sewww

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Posted 19 June 2015 - 03:54 AM

my number 1  build against BB pickers is wave of terror + acid spray + lasser +multicast/ancient ultimate   this build is dominating 24/7

Another meta build is with Fatal bounds  and Exorcism  + some sustain skills like dispersion + backtrack + bristleback



#3 Whiteboard

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Posted 19 June 2015 - 08:47 AM

@Shieldbreaker

 

You got a bad case of pub meta.

 

There is no cure, nor should it be adressed.

 

People playing outside < 4 skills > mode find their own way of stomping and stuff.
- With such a large draft pool that you get, there is no pressure being creative. You simply get power. Lots of it.

And suffice to say, with that much selection to go around people are simply implied to go nuts with it.

 

I'd recomend playing in a diffrent community to achieve the same "Stagnating experience" of "more of the same" as you have now. And compare these two stagnated experiences.

 

Where I used to play (since a few days ago, long anekdote really.) It's based on < 4 skills draft > + < 12 heroes per player in pool > and < extended balance >.
- The kind of powergrowth comes mostly from successfully ganking and owning in general or powerfarming undisturbed.

 

And most of the players where I come from take action towards either of these happening to prevent a snowballing carry.

 

Problem with the community you play with now, get all this power you should normally get from gathering power by gold are instead granted by levels. Basicly for free if you lane well enough in the start.

 

I suggest you try the dying LoD channel based for europe on RGC for a while and compare the 2 experiences.

 

" /J lod ".

 

- Sincerely, Whiteboard.


GG humanity, as always.

#4 ResQ

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Posted 19 June 2015 - 08:52 PM

One thing I agree to is nerfing Berserker's Blood. Chronosphere and Shadow Dance have been nerfed recently, more nerfs on other spells that are "autopicks" due to their strength will come as well.




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