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Invoker spell change reorder


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#1 klan-nedoklan

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Posted 19 September 2013 - 07:30 AM

The mechanic with changing Invoker spells have reordering problems. After tavern cycle the spell icon simply does not correspond to the spell you select/deselect and in the score board selection you are seeing the actual spell that will be assigned to your hero.

 

There is a tough workaround to solve this problem, but is very annoying. 

 

Steps to reproduce:

---------------------------------------------------

1. From Intelligence - Scourge 2 tavern select Invoker to see the spells for the first time (no meteor and you have to change the set)

2. Start re-selecting the 4 taverns (located in bottom right corner) clockwise: bottom left, upper left, upper right, bottom right (screen-shot)

3. You are looking for a particular spell so keep cycling until meteor appears, then select it. What happening is different spell selected (screen-shot) - Cold Snap instead of Meteor. If you leave it that way you will play with cold snap.

(Important NOTE: The bug does not appear if you don't cycle Invoker spells)

 

The workaround is selecting all spells one by one until meteor appears in the scoreboard spell list. 

Keep in mind that if you have more than one free spell slot this task can take you +2 minutes, because you can't deselect the spell already chosen with the corresponding button and you have to cycle taverns forever.

 

If you want to play with more than one Invoker spell you have to spent a lot of time selecting them.



#2 ResQ

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Posted 19 September 2013 - 08:22 AM

The mechanic with changing Invoker spells have reordering problems. After tavern cycle the spell icon simply does not correspond to the spell you select/deselect and in the score board selection you are seeing the actual spell that will be assigned to your hero.

 

There is a tough workaround to solve this problem, but is very annoying. 

 

Steps to reproduce:

---------------------------------------------------

1. From Intelligence - Scourge 2 tavern select Invoker to see the spells for the first time (no meteor and you have to change the set)

2. Start re-selecting the 4 taverns (located in bottom right corner) clockwise: bottom left, upper left, upper right, bottom right (screen-shot)

3. You are looking for a particular spell so keep cycling until meteor appears, then select it. What happening is different spell selected (screen-shot) - Cold Snap instead of Meteor. If you leave it that way you will play with cold snap.

(Important NOTE: The bug does not appear if you don't cycle Invoker spells)

 

The workaround is selecting all spells one by one until meteor appears in the scoreboard spell list. 

Keep in mind that if you have more than one free spell slot this task can take you +2 minutes, because you can't deselect the spell already chosen with the corresponding button and you have to cycle taverns forever.

 

If you want to play with more than one Invoker spell you have to spent a lot of time selecting them.

 

Cycling invoker spells (was only possible in -AP mode before) is disabled since v3b, so I recommend playing the newest map (v3c) even though you can't cycle invoker spells, the spells you pick from him are correct. The cycling in -AP will be fixed at a later point.






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