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shadow dance and false promise combo


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#1 Jiminy_Cricket

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Posted 29 March 2015 - 08:06 PM

This combo is insanely op.  I've been thinking for a while now it shouldnt be allowed.  It just overpowers everything else.  BKB with it any nothing will stop you.



#2 ResQ

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Posted 29 March 2015 - 09:17 PM

Which part is OP? The Shadow Dance HPreg amplification after False Promise ends?

 

Would it help if Shadow Dance HPreg is turned off when in FP?



#3 Jiminy_Cricket

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Posted 29 March 2015 - 10:14 PM

That doesnt sound like a bad idea.  Any idea to nerf it so it's not so absolutely dominate is welcomed.  

 

Can you cancel the move speed bonus of shadow dance while in fp too?



#4 DracoL1ch

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Posted 04 April 2015 - 10:33 AM

if enemy see you with true sight while you FP you cant heal/run, so i believe thats enough? like thats 2 diff kinds of invisibility, where only SD counts as "invisible" while FP can be visible


Remember that English isnt my first language. I have really tough time speaking it, tho can read freely.


#5 sewww

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Posted 04 April 2015 - 12:11 PM

if only there was a such thing like wards or gem .... sadly there is not , so lets nerf the fucking slark ulti !!!!!!!!!!!



#6 Mirar

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Posted 04 April 2015 - 03:17 PM

i would like to attack one in shadowdance

just give him somthing like 50% dmg reduction but attackimmune is rly op in shadowdane

all you can do is run even aoestuns are useless (most not all)



#7 MintberryCrunch

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Posted 04 April 2015 - 04:18 PM

I'd say remove Shadow Dance all together. Everyone will be happy!


14/88


#8 PancakeSpecial

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Posted 07 April 2015 - 09:49 PM

It's a nice combo, but I think there are more badly un-counterable combos out there. You could just add the pairing as forbidden much like with rearm combos; this would please most and leave the people who like balance off alone.

 

If you want to talk about generally nerfing shadowdance it would be okay by me to remove untargetability, since that's pretty crazily good by itself.



#9 Whiteboard

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Posted 22 April 2015 - 07:53 AM

Carry dust / Sentry ward.

 

When he dissapears, panic click dust / ward on your inventory.

 

If it hit's, you can stall out his timers.

 - Step 2: Fire zeh missile's. / Dump your firepower on his face for instant kill.

 

If it fails, run.

 

Also need to mention, bait his ultimate and save your firepower for step 2.

 

- Sincerely, Whiteboard.


GG humanity, as always.




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