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Skills i'd like to see buffed in future updates.

Balanace Meta Buff

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#181 Whiteboard

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Posted 30 May 2016 - 04:32 PM

how about no more armor, 1% hp/sec regen and make it fortified armor

 

Dude, it's a simple buff.

Going fortified is retarded.

 

Proposal declined.

 

I'm sticking to keeping original bonuses +1% regen of max HP per second.

 

- Sincerely, Whiteboard.


GG humanity, as always.

#182 Entrails

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Posted 30 May 2016 - 05:36 PM

Dude, it's a simple buff.

Going fortified is retarded.

 

Proposal declined.

 

I'm sticking to keeping original bonuses +1% regen of max HP per second.

 

- Sincerely, Whiteboard.

hmm okay, reminds me of something, does kraken shell stack with pit's passive



#183 Jiminy_Cricket

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Posted 30 May 2016 - 05:43 PM

hookshot - buff the damage.  it's relatively hard to land.  should be 500 damage on sceptered level 3 ult.  It is currently 300.



#184 Jiminy_Cricket

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Posted 30 May 2016 - 06:16 PM

I like the idea of moving dragon blood to pure hp regen.  no armor.  1% hp regen plus the current skill  regen numbers.  Add: if the hero's life drops below 100/200/300/400 the regen doubles while under this threshold.



#185 Entrails

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Posted 31 May 2016 - 09:26 AM

I like the idea of moving dragon blood to pure hp regen.  no armor.  1% hp regen plus the current skill  regen numbers.  Add: if the hero's life drops below 100/200/300/400 the regen doubles while under this threshold.

nah regen is too much, just increase the hp plainly per level +200/400/600/800 and 1% hp/sec



#186 Burnt

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Posted 31 May 2016 - 02:47 PM

flame guard: add one-time spell block (free linken)


totally BURNT


#187 Entrails

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Posted 31 May 2016 - 02:56 PM

flame guard: add one-time spell block (free linken)

make flameguard passive and make it have magic resist



#188 Burnt

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Posted 31 May 2016 - 07:52 PM

make flameguard passive and make it have magic resist

like magina's 3rd? not creative


totally BURNT


#189 Entrails

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Posted 31 May 2016 - 07:59 PM

like magina's 3rd? not creative

how about reduce magic damage by 25/50/75/100



#190 Burnt

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Posted 01 June 2016 - 04:37 PM

how about reduce magic damage by 25/50/75/100

still think my linken suggestion is more creative and adds diversity to the game


totally BURNT


#191 Jiminy_Cricket

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Posted 02 June 2016 - 12:32 AM

linkens would be too op.  Stun block tho....that could work.  Have a new version of linkens that gives you one instance of stun to block.  Same duration as linkens.  This one instance stun block should be the aghanims version of all channeling spells.  They such a pain in the ass to use.  Sandstorm is useless cause of stun.  One stun block would be nice



#192 Burnt

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Posted 02 June 2016 - 12:20 PM

linkens would be too op.  Stun block tho....that could work.  Have a new version of linkens that gives you one instance of stun to block.  Same duration as linkens.  This one instance stun block should be the aghanims version of all channeling spells.  They such a pain in the ass to use.  Sandstorm is useless cause of stun.  One stun block would be nice

thats what i meant. once activating flame guard, you have one-time point spell block. The cd is 35 sec not op at all


totally BURNT


#193 Jiminy_Cricket

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Posted 03 June 2016 - 05:54 AM

Ya I guess youre not too far off.  Could be it's own new spell as well.  Linkens shield.  60/50/40/30 sec cd?  Id like to see this done actually.  Resq make this happen.



#194 Whiteboard

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Posted 11 November 2016 - 10:02 AM

Buff Midnight Pulse:

- Hardly picked, only works with long cc durations

- Does very little on it's own.

- Either buff numbers (AoE, %damage, flat bonus damage, cast range, cooldown) < OR > add an additional mechanic (Slow, Silence, Root/Snare) < OR > immediate damage on cast/impact.

 

Buff March of the Machines:

- Same as 3 notes as above (excluding creep wave clearing with other comboes).

   - Higher numbers (AoE, damage, frequency, cooldown, cast range) < OR > additional mechanic (Slow etc) < OR >  bigger projectiles for harder impact damage.

 

Afaik bigger projectiles isn't wc3 modifiable, but draco has surprised me before.

 

Bump buff Heartstopper Aura:

- Underpicked

- Does very Little on it's own.

- Buff numbers (%dmg, Aoe, flat damage, frequency) < OR > add regen-cancel.

 

Change Cheat Death:

- Impossible  to build around.

- Rarely picked.

* I am statisticly oblivious if it makes a big impact on games frequently.

- To now trigger on Death instead of % of current MAXHP, ignoring the last dealing damage source that killed you. (Effectively "Backtracks" any killing blows).

 - Adjust cooldown accordingly.

 

Bump buff Spell Shield:

- Is weak in comparison to Berzerkers blood.

- Rarely picked.

- Gives an additional bonus to magic resist - Bonus primary stat < OR > Free linken charge < OR > Triggers attack speed buff when taken magic damage < OR > converts % of magic damage taken/dealt to mana (could vary depending on attack range of model) < OR > bonus movement speed (may exceed cap limit).

 

- Regards, Whiteboard.


GG humanity, as always.





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