Buff Midnight Pulse:
- Hardly picked, only works with long cc durations
- Does very little on it's own.
- Either buff numbers (AoE, %damage, flat bonus damage, cast range, cooldown) < OR > add an additional mechanic (Slow, Silence, Root/Snare) < OR > immediate damage on cast/impact.
Buff March of the Machines:
- Same as 3 notes as above (excluding creep wave clearing with other comboes).
- Higher numbers (AoE, damage, frequency, cooldown, cast range) < OR > additional mechanic (Slow etc) < OR > bigger projectiles for harder impact damage.
Afaik bigger projectiles isn't wc3 modifiable, but draco has surprised me before.
Bump buff Heartstopper Aura:
- Underpicked
- Does very Little on it's own.
- Buff numbers (%dmg, Aoe, flat damage, frequency) < OR > add regen-cancel.
Change Cheat Death:
- Impossible to build around.
- Rarely picked.
* I am statisticly oblivious if it makes a big impact on games frequently.
- To now trigger on Death instead of % of current MAXHP, ignoring the last dealing damage source that killed you. (Effectively "Backtracks" any killing blows).
- Adjust cooldown accordingly.
Bump buff Spell Shield:
- Is weak in comparison to Berzerkers blood.
- Rarely picked.
- Gives an additional bonus to magic resist - Bonus primary stat < OR > Free linken charge < OR > Triggers attack speed buff when taken magic damage < OR > converts % of magic damage taken/dealt to mana (could vary depending on attack range of model) < OR > bonus movement speed (may exceed cap limit).
- Regards, Whiteboard.
GG humanity, as always.