There are always some things which are never enough. In our case its time. Work & family take big piece of time, so that slows down any development progression. Its still there but not that fast as we could wish.
So i decided to leak some next version changelog to discuss changes right now, instead of waiting for the release. How's that?
Of course, the main part of the changelog would be 6.82 changes, which could be found literally anywhere. If you arent addicted to Dota2, you can find list here. This list is partially done, and there are some changes, which do not really bother me. For instance, why the hell we need to get rid of universal/mixed damage? I cant find any good reasons for that, beside casual retardness, maybe somebody else can enlight me.
The second part is changes done aside of that. Speaking not about balance but features, i want to introduce you few things:
- Mode Switch no longer supported
- Poison nova recoded, now it wont dispell on Ethereal stats or some other things which dispelled it before.
- Quelling blade not an orb anymore, but also wont increase cleaved damage when procs
- Now you can sell last bought item for full price in first 10 seconds after buying
- If you pick up Rune while having non-runed bottle, it will go into bottle instead of normal pickup.
- When all players finished skill picking phase, taverns will be hidden for a few seconds to prevent lag affecing heropicking phase
- "Nerfed stuns" system: each consequence stun duration will be decreased.
Please, tell me, what do you think. Some of them worth discussing for sure.