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Sleight of Fist combos.


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#1 Meatmuffin

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Posted 30 August 2013 - 07:45 PM

I have a gay combo right here. Pick SoF, Jinada, Enchant totem, Grow, and if ur playing s6 or s5 even refraction, souls would help, dunno if u can pick walrus punch. Anyway you just use enchant totem, walrus punch, refraction and use SoF = incredible critical and you're done ^^


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#2 Grief-Code

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Posted 30 August 2013 - 07:51 PM

walrus punch wont trigger ;)

 

I think since version v5e the bug is fixed, but what happen on the attack? do you hold the bonus dmg? or do you only hit with base dmg?



#3 Meatmuffin

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Posted 30 August 2013 - 09:40 PM

i know that its a bug but yea u hold the bonus dmg.


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#4 MYSTATSOWNFILIP

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Posted 31 August 2013 - 08:20 AM

Get aftershock with SoF that truly hurts a lot



#5 Whiteboard

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Posted 31 August 2013 - 05:36 PM

Muppets.

 

1. SoF

2. Vicious Nasal Goo

3. Overload / Escape Skill

4. Warpath


GG humanity, as always.

#6 Djargoo

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Posted 03 September 2013 - 05:33 PM

Fools!

 

Sof

Dispersion

Living armor

Remote mines

 

GG


fuk u


#7 sunnymarcell

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Posted 03 September 2013 - 05:51 PM

actually, i recommend jinada.

 

SoF attacks first on a hero, triggers the jinada crit dmg, resulting in a very high critical attack, from very far, with a whopping 8 sec cooldown.

 

i saw meatmuffin pick this cancer build multiple times, it was simply impossible to lane against him.

 

even Simba (just a low carry-only player on RGC channel) out of all the players could carry with this build


resq lodo is best lodo, cast SoF, instant die lodo.


#8 Meatmuffin

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Posted 07 September 2013 - 09:28 AM

huehuehue I pick track with the build and some other dps skill (Refraction/Souls/Enchant Totem) and sunnymarcell with fragilly necrolyte :DD I use SoF , jinada triggers, necrolytes 1/3hp down :D


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#9 Grief-Code

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Posted 08 September 2013 - 08:03 AM

Who the fuck picks necrolyte? :D
The hero got bad stats gains and also the default movement isnt that imba which does not improve the idea of picking him :D

And cast time 0.5? ZZz



#10 sunnymarcell

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Posted 08 September 2013 - 03:35 PM

Who the fuck picks necrolyte? :D
The hero got bad stats gains and also the default movement isnt that imba which does not improve the idea of picking him :D

And cast time 0.5? ZZz

 

the same reason people pick SF or Trax. No other better options.


resq lodo is best lodo, cast SoF, instant die lodo.


#11 Grief-Code

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Posted 08 September 2013 - 08:06 PM

Trax is actually a nice hero. The range is always a reason why im picking it :P



#12 Whiteboard

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Posted 12 September 2013 - 02:56 PM

1. SoF

2. Jinada

3: Geminite Attack / Tidebringer

4. Track / Other utility skill.

 

On each SoF casted, (granted that all cooldowns are ready). Your first strike on a hostile unit will :

 

Deal your <hero damage> + 120 x Jinada bonus x 2 (GA). Resulting around 800 damage per 8 seconds. On Hero level 8-9.

//

Deal your <hero damage> + 120 + 60 x 2.6. Resulting about the same damage in early game with a high splash effect. Tidebringer acts up a bit when combined with SoF and is Iffy to deal with in general.

 

With track you will get the chance to cast it a second time, incase the people dont initially die.

 

The ultimate is really much overkill at this point

 

The gold bonus is really irrelevant when you already dominate the game from the get-go with 1-Shot-kill skill. But it helps growing faster naturally, possibly allowing fountain farming around min 30.

 

Picking these over the other recomended builds is because they grant even more potential with less mana issues.


GG humanity, as always.

#13 Meatmuffin

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Posted 15 September 2013 - 10:08 AM

Agreed. Just I don't know why I never thought about the tidebringer skill and on SoF. But WB, Tidebringer + Jinada doesn't stack.

Btw I found this a quite good combo:

 

1. Command Aura

2. Sleight of Fist

3. Feast

4. Coup the Grace

 

On each SoF casted you deal damage equal to the percentage of your feast + 120 bonus damage from SoF. Doesn't matter that the critical calculations (Coup the Grace) doesn't involve Feast (it still triggers though), it already has SoF bonus damage and command aura's percentage. And by the way, feast + SoF allows you to regenerate health very quickly


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#14 MYSTATSOWNFILIP

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Posted 15 September 2013 - 02:38 PM

nice idea lemme test that



#15 Whiteboard

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Posted 16 September 2013 - 01:41 PM

Why wouldnt Tidebringer be able to crit? I've seen countless of "One hitter's" with Tidebringer, cleaving a team off the map with crits.

 

Have you actually tested this muffin?


GG humanity, as always.

#16 antiweltteilchen

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Posted 16 September 2013 - 01:47 PM

i think he meant u simply cant pick both spells.



#17 Meatmuffin

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Posted 17 September 2013 - 01:24 PM

Indeedio, sorry for not being clear  :)


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#18 Grief-Code

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Posted 18 September 2013 - 05:28 AM

Why wouldnt Tidebringer be able to crit? I've seen countless of "One hitter's" with Tidebringer, cleaving a team off the map with crits.

 

Have you actually tested this muffin?

Indeed it is working.

A recommended one hitter build on -bo is always tide+jinda.

Jinda = crit, means other crits working also. Like picking also Walrus Punch.

 

Seems its only able to pick on bo mode :)



#19 Meatmuffin

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Posted 06 October 2013 - 07:25 AM

I found Moon Glaives quite nice addition to this build.


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#20 Grief-Code

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Posted 06 October 2013 - 07:34 AM

With tide it works well, also split shoot.

But probably jinda will not work with glaives, the first hit will only hit the main target with the crit, and nothing else ;)






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