- Fixed Charge of Darkness always dealing level 4 Greater Bash damage (if you do not have Greater Bash), now deals damage according to Charge level
A well needed fix/balance. It was basically an autowin combo with nether strike, at least for me. It will probably remain a good spell, especially in aggressive stunner lanes.
- Call Down is now pickable with Rearm but can't be upgraded with Aghanim's
I dont have much experience with this, as i only play s4, but its obvious, Rearm should not refresh instant or semi-instant global spells.
- Removed Track manacost nerf in -EB mode
Another needed balance. Without the duration nerf, Track was an autopick spell, since it gave full truesight vision for 30 seconds on a target, and giving insane bonus amount of gold, for a joke manacost. I picked it a few times, and i have to say, the huge manacost made it a shitty spell (it had 125/100/75 iirc) if you are not killing people 24/7 and if you are not an intelligence hero. Now only the duration being nerfed makes it a very viable spell in every way, just like before.
Your thoughts, guys?