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DotA 6.87b3 LoD bug - Blink


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#1 Z0diaç

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Posted 14 December 2019 - 01:05 AM

I'm currently using config.lod.ini file for custom hotkeys and the self cast on double press is active. If Blink skill is on cooldown and I keep pressing it, as soon as it is ready the hero will be teleported to the left always. I am not sure if this was intended to be this way.

 

I recently updated config.lod.ini file with new smartcast feature and this was the first time having such trouble with Blink. When smartcast is on, this behavior also happens, but if I double press blink, it will target the mouse position.

 

Along with this topic, I'll suggest something for hotkeys: (1) custom selfcast hotkey (alt + hotkey for selfcast, for exemple) (2) add smartcast for all possible hotkeys (move, attack...) <- If I pick Ignis Fatuus (Ezalor Ultimate) smartcast or skill hotkeys will not cover its extra skills (I actually have to use "-bind" command to set hotkey for these skills).



#2 Vordik / Captain_Elk

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Posted 15 December 2019 - 07:28 PM

>I'm currently using config.lod.ini file for custom hotkeys and the self cast on double press is active. If Blink skill is on cooldown and I keep pressing it, as soon as it is ready the hero will be teleported to the left always. I am not sure if this was intended to be this way.

On fountain, like teleportation

Maybe it should not react on doubleclick while ability is on cooldown

And yes, interaction of doubleclick and smartcast is a bit strange

 

Additional key for selfcast sounds "ok", will think about it

For basic actions not sure - this is just like pressing on mouse mouse button actually

 

___

I tried to set every skill and item for ONLY smartcast and this sucked - should stet mouse on self for using mango/potions etc

This is not always needed

But from other side clicking additional keys for actions is not conveniently even with fact that it allows much more comboes

So idk what to do in this case

Firstly need to choose how to play with these things thight now, so i can feel them before planning update






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