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Suggestion - Shadowraze, Aghanim's Scepter & Level 25


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#1 Z0diaç

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Posted 15 February 2019 - 01:29 PM

Many people use custom hotkeys to assign patterns. That being said, I observed some undesired game behaviors that ruin the skill control panel:

 

(1) Shadowraze skill: there are 3 buttons for this skill and every time a new active skill is leveled for the first time it changes position. Not only this skill, but any multiple button skill will work like this. Also, active/deactive skills eventually change their positions;

 

(2) Aghanim's Scepter: after completing the recipe, the ultimates may change positions;

 

(3) Level 25: after max stats, the skills will again have their buttons changed.

 

It is not impossible to play with these events happening, but it would be better if they did not happened. I suggest:

 

(1) fixed positions for multiple buttons skills. So if I pick Shadowraze, no matter which position I picked this skill in the pick phase, it will be placed in the bottom left in sequence.

 

(2) prevent the "+" button from disapearing, so when the stats are maxed the buttons won't be messed up.

 

About the Aghanim's scepter, I think it is more about fixing than suggesting.



#2 Vordik / Captain_Elk

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Posted 16 February 2019 - 05:03 AM

(1) >

Unfortunally, control panel is limited by 10 buttons now.
We can't give unique position for each skill, sure, i may move X and C shadowrazes on top lane of panel (-bind 3 and -bind 6) slots

We tried to move all additional skills on free places to prevent mixing them up, but some of them still may "fight" for same place.

e.g. Devour - positions 1 and 3 (for Skeletons summon only), Spell Steal - position 3, Haunt and True Form - position 6, etc

 

 

(2)>

i theory it shouldn't happen anymore, all upgraded skills taking same position.

If movements like this still happens, write about skills which causes it, please.

 

(3)>

Unfixable. Skills like to walk around panel if their place is taken by something other.

 

Prevent the "+" button from disapearing, so when the stats are maxed the buttons won't be messed up.

^This sounds good.



#3 Z0diaç

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Posted 16 February 2019 - 10:57 PM

(1) >

Unfortunally, control panel is limited by 10 buttons now.
We can't give unique position for each skill, sure, i may move X and C shadowrazes on top lane of panel (-bind 3 and -bind 6) slots

We tried to move all additional skills on free places to prevent mixing them up, but some of them still may "fight" for same place.

e.g. Devour - positions 1 and 3 (for Skeletons summon only), Spell Steal - position 3, Haunt and True Form - position 6, etc

 

I think it would be better if you move shadowrazer. Not the best place to hold them, but a lot better than keep that moving throughout the game.

 

 

(2)>

i theory it shouldn't happen anymore, all upgraded skills taking same position.

If movements like this still happens, write about skills which causes it, please.

 

I will try to note everytime it happens with me, but I think it has to do more with active/deactive skills. I opened the game right now and choose Illusory Orb (Puck) and Chakram (Goblin), and when I active Chrakram the deactive button swap with Ethreal Jaunt (Puck). I also picked Icarus Dive (Phoenix) and the deactive button swaps with Ethereal Jaunt. In game, I reported this happening with Nova Pulse (Leshrac).

 

 

(3)>

Unfixable. Skills like to walk around panel if their place is taken by something other.

 

I think it can be done by making a 11th level for stats and set level 26 as a requirement.






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