Suggestion 1: add buff when the unit become invisible.
Suggestion 2: add fading time counter near the unit.
Why?
Better way to know if you are already invisible, as the fading time for this skill is bigger.
Posted 20 January 2019 - 01:36 AM
Suggestion 1: add buff when the unit become invisible.
Suggestion 2: add fading time counter near the unit.
Why?
Better way to know if you are already invisible, as the fading time for this skill is bigger.
Posted 20 January 2019 - 08:17 AM
Buff seems a bit bad in buffpanel
Could be fine if make it just near unit or like visual effect. Transparency is not THAT thing, i'm agreed.
Probably later, not in nearest version 100% but at all sounds fine.
How much things really need it?
1) Riki invis
2) BH invis on levels 1-2 (fade time 1/0.75/0.50/0.25)
3) Moonlight Shadow
4) Glimmer Cape (0.6 fade time, but short duration at all, resist bonus working only after fading)
Posted 21 January 2019 - 11:54 AM
Buff seems a bit bad in buffpanel
Could be fine if make it just near unit or like visual effect. Transparency is not THAT thing, i'm agreed.Probably later, not in nearest version 100% but at all sounds fine.
How much things really need it?
1) Riki invis
2) BH invis on levels 1-2 (fade time 1/0.75/0.50/0.25)
3) Moonlight Shadow
4) Glimmer Cape (0.6 fade time, but short duration at all, resist bonus working only after fading)
Maybe something like Astral Imprisonment visual timer.
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