Improve LoD
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- Submitted: Dec 09 2017 10:23 AM
- Last Updated: Dec 09 2017 01:41 PM
- Views: 1698
Download DotA 6.85m3 LoD
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This map only supports Warcraft 3 patch 1.26! Not 1.24, 1.27, 1.28 or anything else
v6.85m3
Player names will now only be shown while in pickphase. Hero names will be shown instead.
Type -names to get the old default setting back (player names shown).
Added chat command -names # to switch player names between:
0 = hero names
1 = legacy (nick + hero)
2 = player's number
- Added 100% AS/MS slow effect on Vital Strike
- Blademail cooldown from 15 to 18
- Blademail now returns the same damage type as original damage
- Fixed swapping taverns still allowed 2nd player to keep a spell
- Reworked Black King Bar, added different visual effect (golden sphere) for immunity
- Arctic Siege illusions are no longer flying units
- Suicide Squad Attack now provides experience for kills it made
- Fixed Caustic Final dealing 1.5x damage if a killing attack was the 3rd attack and the target dies due to it
- Improved Shadow Dance invisibility
- Restored all color-modifiers (Skadi, Reincarnation agh, etc.)
- Fixed Crippling Fear effect duration being incorrect
- Fixed mana regeneration bug (same as hp reg bug before)
- Fixed Manta Style naming
- Fixed Gush leaving a corpse near the target
- Fixed Kraken Shell with damage block negative multiplier being outdated
- Removed extra ground visuals from Rocket Barrage
- Kraken Shell damage treshold from 400 to 500
- Added Bloodrite silence to dispel list
- Neutrals can no longer attack a courier
- Fixed Duel issues with Lotus orb and Multicast
- Fixed Rearm not affecting Reincarnation
- Removed freaking manabar from Ice blast marker
- Added true-sight immunity to Ice blast
- Fixed Grow on Tiny's model providing extra attack range
- Sleight of Fist no longer morphs the caster, attacking in normal hero's form
- Fixed Dispersion being twice as effective
- Fixed Doom (Agh) didn't disable target's passives
- Fixed Chaos Strike applying bonus damage on extra-damage (like backstab)
- Fixed Multicasted Epicenter staying on the place instead of following the hero
- Guardian Angel and Rage can no longer multicast
- Fixed Pounce providing 0.01s of spell immunity
- Fixed Crippling Fear, Jinada, Bloodlust icon position
- Fixed Supernova and Sunder not changing HP under Ice Blast
- Midnight Pulse damage type changed to divine
- Fixed Purification lvl 4 manacost 140 -> 160
- Fixed fatal error when playing other maps w/o restart
- Fixed Breathe of Fire various issues with Multicast and some other effects
- Fixed Blood Bath and Bloodrage healing of Familiars
- Fixed Trample dealing 50 less damage than intended
- Fixed Dominated siege units still trying to attack structures instead of following player's orders
- Switched Bounty rune model to a gold coin
- Fixed Double Damage rune not affecting Spirit Bear
- Double Damage rune no longer affects anyone else but the carrier
- Fixed camera settings become incorrect when mouse wheel used while after -cam command
- Fixed Time Lapse dispelling stuff it isnt supposed to dispell
- Fixed Witchcraft, Supernova and Rearm not updating cooldown in the multiboard
- Fixed Reincarnation didn't check cooldown for Alt-click
- Fixed Snowball behaviour when reflected back
- Reduced cast backswing on Rylai (2.4 -> 0.2), Thrall (1 -> 0.1), Admiral (0.51 -> 0.1), Visage (0.5 -> 0.1), Skywrath (1.08 -> 0.2)Necrolyte (0.5 -> 0.1), Enigma (0.51 -> 0.1), Tinker (0.5 -> 0.2)
- Fixed final multiboard displaying wrong 6th inventory slot for Scourges
- Fixed Illuminate, Tidebringer, Dive icon positioning
- Icarus Dive End, Illuminate End no longer has cast time
- Fixed Tether's order IDs not being indexed at all
- Hexes, Grave Chill, Fire Spirit, Track, Amplify Damage, Fatal Bonds, X Mark, Winter's Curse can no longer multicast
- Fixed some Multicasted spells didn't detect the source properly (Soul steal, Brain Sap, etc)
- Ghosts (Reincarnation Agh) will now revive with 1 hp instead of full
- Fixed multicasted Whirling Axes (melee) not following the hero
- Fixed Illuminate didn't check for Aghanim Scepter
- Fixed Nature's Guise didn't affect allies
- Pipe no longer has stacking timeout (used to be 50 seconds)
- Fixed Manta Style data not updating to proper form
- Fixed Manta Style cd being 5s lower than intended
- Fixed Drunken Brawler didn't provide evasion
- Fixed rm8 mode
Updated config.lod file with settings to setup hotkeys for removed buttons:
[HOTKEYS]
#REAL hotkeys for issuing primary orders, they aren't binded to any visible button but usable in-game. ONLY A SINGLE HOTKEY ALLOWED
RealPatrol=P
RealStop=S
RealHold=H
RealMove=M
Other fields like "BindPatrol" related to the button' cell and not the order, use them to control spells on additional slots
- Default hotkeys for move / stop / patrol / hold are now loaded from the game (makes difference if you have CustomKeys, thats all)
- 175 Total Files
- 2 Total Categories
- 3 Total Authors
- 527 Total Downloads
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