Improve LoD
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- Submitted: Sep 19 2015 06:08 PM
- Last Updated: Sep 19 2015 06:28 PM
- Views: 3490
Download DotA v6.84f LoD
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v6.84f
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To checkout the big 6.84a changelog, click here
v6.84f
- Fixed Relocate (Aghanim's) CD not being updated in scoreboard
- Fixed Untouchable affecting structures, magic immune units, allies and self
- Haste rune speed bonus from 100% to 1000% (can't be slowed anymore, still 522ms max)
- Fixed Sonic Wave damage being incorrect
- Fixed Battlefury not being usable (to cut down trees/wards)
- Fixed Ghost Scepter sell price
- Fixed Holy Persuasion having no unit cap, and not updating to it's agha version if maxing it before acquiring agha
- Fixed Tornado sleeping instead of cyclone'ing, fixed Tornado cast range being lower than it's actual travel range
- Fixed Nature's Attendants having wrong order ID
- Fixed Aghanim's Scepter shareability
- Fixed not being able to level Permanent Invisibility after using -SP
- Fixed Divine Rapier not having a ground model when dropped
- Fixed attacks dealing 1 damage to glyphed tier 1 towers
- Fixed Dispersion triggering Octarine Core's healing
- Dispersion damage type from Pure to Direct HP removal (Dota 2)
- Exorcism, Mass Serpent Wards, Infernals (Rain of Chaos) now deal 25% less damage to structures in -s6 mode
- Split Shot hotkey from T to Y
- Untouchable AS reduction from 30/60/90/120 to 30/50/70/90
- Adaptiveness bonus reduced from 15/30/45 to 15/25/35
- Poison Nova (Aghanim's) now prevents affected enmies from regenerating HP or healing
- Mind Control (Space Orc) no longer has any limit on how many units it can convert
- Demonic Conversion (Enigma) can now be multicasted (only if used on an enemy unit)
- Freezing field nerfed: Blasts appears 30% slower and deal 70/120/170 damage instead of 80/140/180 (agha from 120/170/220 to 140/200/260)
- Krobelus' Witchcraft (passive) enabled. Every cast you do has a 10/15/20/25% chance to reset the CD of the spell you just casted, 0/0/5/10% chance for ultimate spells. Also grants 5/10/15/20% movementspeed.
- Syllabear's Synergy (passive) enabled. Has various different effects on your summoned/controlled units if combined with summoning/controlling spells:
- Boar 100/200/300/400 bonus hp, 20/35/60/75 AS bonus
- Eagle: 50/100/150/200 bonus ms, spell immunity
- Spirit Bear: always summons lvl 4 bear, grants 30/50/70/90 movespeed and 30/50/70/90 AS
- Holy Persuasion: 30/40/50/60 bonus movespeed to controlled units
- Enchant: Enchant duration from 80 to 180, adds 100/200/300/400 hp
- Force of Nature: 20/30/40/50 spell resistance and 1/2/3/4 armor
- Mass Serpent Wards: 10/20/30/40 bonus AS
- Plague Ward: 5/10/15/20 bonus damage
- Summon Wolves: 20/30/40/50 magic resistance, 10/20/30/40 evasion
- Spiderling: 5/10/15/20 magic resistance, +5% ms/as aura (aura doesn't stack with itself)
- Spiderite: 0/5/10/15 magic resistance
- Eidolons: attack requirement to split from 6 to 5/4/4/3
- Infernal: Burn DOT damage doubled, spawns lesser golem on death
- Infernal Agh: Burn DOT damage doubled, explodes on death dealing 150/250/350 spell damage
- Familiars: Stone form cooldown from 26 to 26/21/16/11
- Tombstone: Zombies spawn rate from 3 seconds to 2.7/2.3/1.9/1.5, innate Ghost Scepter on Obelisk (active skill)
- Watcher: Adds Suicide ability which blows the Watcher up if used, Suicide deals up to 200 AoE damage
- Scarab: Adds Pemanent invisilbility to Scarabs and increases Infestation duration from 3 to 3/4/5/6 seconds
- Mind Control: duration increased to 35/40/45/50 seconds and grants bonus 50/100/150/200 HP to converted creeps
- Raise Dead: 10/20/30/40 AS, from 20% bonus HP to 25/30/35/40%
- Necronomicon range: damage return (innate blademail), 30/40/50/60 AS
- Necronomicon melee: always fire AoE damage of Last will on death?, 30/40/50/60 AS
- Forge spirit: Forget Spirits are permanently affected by Alacrity lvl 1/2/3/4
- 175 Total Files
- 2 Total Categories
- 3 Total Authors
- 526 Total Downloads
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