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Improve LoD

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  • Submitted: Sep 13 2015 09:58 PM
  • Last Updated: Sep 13 2015 10:03 PM
  • Views: 1913

Download DotA v6.84d LoD

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6.84d lod



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To checkout the big 6.84a changelog, click here


v6.84d
  • -SI and -SP commands can now be used right after the map loaded instead of only when you picked a hero
  • Fixed some spells bugging out in s5/s6 modes, the result sometimes being invulnerable heroes or fatals
  • Disabled Moon Glaive temporarily, as it most likely causes the invulnerability bug
  • Heart of Tarrasque now goes into disabled state when you get hit by the enemy fountain
  • Fixed Overgrowth Aghanim's ability Eyes in the Forest causing a fatal error on usage
  • (Possibly) Fixed multicasting Serpent Wards and Remote Mines often not working correctly
  • Fixed getting EXP for kills while being dead
  • Fixed Goblin's Greed not working, also added an additional animation when it gave bonus gold
  • Fixed Supernova (Aghanim's) causing invulnerability
  • Fixed losing bonus attackspeed from Overcharge if you transform after toggling it on
  • Fixed losing bonus movespeed from Tether if you transform after using it
  • Corrected Suicide, Supernova tooltips
  • Fixed Frostbite ignoring Linken's Sphere
  • Fixed Aghanim's Eclipse not being able to target enemy heroes (casts on the ground below them, does not follow them)
  • Fixed Sunstrike visual not spawning if it missed
  • Fixed Flamebreak dealing 1 instance of damage less
  • Fixed Stout shield damage block not being updated from 20/10 to 16/8
  • Fixed Fury Swipes not having a seperate version for range heroes (duration from 12 to 8, damage from 10/15/20/25 to 10/12/14/16)
  • Fixed Burning Spears, Ensnare, Liquid Fire, Eye of Skadi not having a projectile
  • Fixed Hoof Stomp, Forked Lightning, Earthshock, Lucent Beam, Shockwave, Carrion Swarm, Dragon Slave damage not being recognized as spell damage
  • Fixed Lightning Storm visual effect not bouncing
  • Permanent Invisibility will now reveal heroes in Balance Off (-BO) when attacking with arrow spells (Frost Arrow, Searing Arrow, etc)
  • Ion Shell and Flame Guard can no longer be picked with Rearm unless Rearm comboes (-RC) mode is used
  • Grow bonus MS from 20/40/60 to 10/20/30, AS penalty from 20/35/50 to 30/50/70
  • LVL ? Death no longer has a projectile, damage now counts as 1 instance instead of 2
  • Raise Dead zombies MS from 300 to 330
  • Soul Assumption MPcost from 170/160/150/140 to 130, Soul Assumption's soul counter in your spell-bar can now be hidden with -sp
  • Swoop Down CD from 120/100/80 to 60
  • Berserker's blood AS bonus from 14/16/18/20 per stack to 8/10/12/14
  • Frostbite CD from 10/9/8/7 to 12/11/10/9
  • Poison Attack (Viper) DPS from 10/16/22/28 to 14/20/26/32
  • Drums of War passive bonus damage from 20/25/30 to 10/15/20, AS bonus from 8/12/15 to 6/8/10
  • Furion, WR, Zeus, Oracle, Storm BAT from 1.3/1.5 to 1.6
  • Chaos Bolt duration nerfed: From 1-2/1-3/1-4/2-4 seconds to 0.75-1.5/1.25-2/1.75-2.5/2.25-3 seconds ; missile speed from 1000 to 800, can now stun randomly between values (Dota2-like), no longer has a seperate -EB version (EB version is now default)






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