Improve LoD
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- Submitted: Dec 23 2014 10:59 AM
- Last Updated: Dec 23 2014 11:06 AM
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Download DotA v6.83a LoD v1a
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v6.83a v1a
Fixes:
Alchemist
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v6.83a v1a
Fixes:
- Fixed Craggy exterior working on ballistas & towers
- Fixed Sieger AGI & INT levelup bonuses were swapped
- Fixed Double Edge missing icon on level 1
- Fixed Incapacitating Bite tooltip
- Fixed Lion's tooltip
- Fixed level 1 units provides double expirience
- Fixed Whirling axe (ranged) multicast fails to complete 'cause incorrect order.
- Fixed Vacuum ignoring Ethereal units
- Fixed illusions had twice as much jumps from Moon Glaive
- Fixed illusions transparency
- Fixed description of all damage blocks to show real chance instead of "presumed"
- Fixed Collect items button in courier doesn't work.
- Fixed issue with disassembling Arcane boots
- Fixed Fiend Grip had aghanim effect by default
- Fixed Sleight of fist no-cooldown bug
- Fixed Flesh Heap counting issues
- Fixed -rc didnt allowed to pick Sunstrike with Rearm on sd
- Fixed fatal error with s6 modes
- Fixed Meld effects buildings
- Meld now can be delayed only by 0.8s after attack order instead of full 4 seconds
- Fixed Meteor visual debuff applying permanently
- Fixed extra lag on wolf form morph and spirit bear leveling
- Improved preloading overall
- Roshan no longer announce when Aegis gonna be taken
- Abilities which use the same hotkey will inform player about it. On AR is now impossible to get abilities with same primary hotkeys (secondary (child) abilities still could overlap). If you still want to get any abilities on ARDM regardless hotkey you should allow it using chat command "-nh" (no hotkey).
- Extended Balance allows only 1 disable skill per player instead of normal 2
- Melee and Ranged Barracks bounty reduced from 352-370 to 100-150
- Melee and Ranged Barracks now give 125 and 75 gold to each player, respectively
- Emerald Golem health reduced from 2000 to 1700
- Emerald Golem now has an aura which grants 15% bonus health to its allies
- Empower and Living armor now can be applied to magic immune allies
Alchemist
- Goblin's Greed base bonus gold increased from 4/6/8/10 to 6/8/10/12
- Goblin's Greed extra bonus gold per stack from 1/2/3/4 to 3
- Goblin's Greed max bonus gold from 30 to 12/20/28/36
- Goblin's Greed recent kill window duration increased from 25 to 30
- Ice Blast damage from 12.5 / 20 / 32 to 15 / 25 / 35
- Battle Hunger duration from 10/12/14/16 to 10
- Battle Hunger damage from 15/20/25/30 to 16/24/32/40
- Battle Hunger cast range from 900 to 750
- Battle Hunger movement and slow from 10 to 12%
- Nightmare cooldown from 15 to 16/15/14/13
- Call of the Wild now always provides a Hawk and a Boar at each level, and each now scales per level
- Hawk health from 50/50/100/100 to 40/60/80/100
- Hawk armor from 0 to 5
- Hawk movement speed from 270/270/400/400 to 250/300/350/400
- Hawk day sight from 500/500/1600/1600 to 700/1000/1300/1600
- Hawk night sight from 500/500/1200/1200 to 700/800/900/1000
- Hawk kill bounty from 30/30/65/65 to 30/40/50/60
- Boar health buffed to 300/400/500/600
- Boar base damage from 30/60+9 to 15/30/45/60+9
- Boar base attack time from 0/1.5/1.5/1 to 1.25
- Boar poison slow from 0/20/20/35% to 25/30/35/40%
- Track cooldown reduced from 10/7/5 to 4
- Quill Spray stack damage increased from 30 to 30/32/34/36
- Reality Rift damage increased from 25/50/75/100 to 60/80/100/120
- Reality Rift mana cost from 70 to 50
- Phantasm illusion duration increased from 34 to 42
- Test of Faith now teleports all of your units to you when cast on yourself
- Holy Persuasion max units increased from 1/2/2/3 to 1/2/3/4
- Battery Assault damage increased from 15/35/55/75 to 20/40/60/80
- Frostbite cooldown from 10 to 10/9/8/7
- Glimpse mana cost rescaled from 160/130/100/70 to 100
- Glimpse cooldown reduced from 65/50/35/20 to 60/46/32/18
- Kinetic Field cooldown reduced from 14/13/12/11 to 13/12/11/10
- Elder Dragon Form level 3 now maintains the Corrosive Breath ability from levels 1 and 2
- Illusions now benefit from the Marksmanship bonus
- Base movement speed increased from 310 to 335
- Chronosphere cooldown increased from 120/110/100 to 130/120/110
- Chronosphere now disables any unit instead of allowing some of them to act
- Force Staff can now be used on Homing Missile
- Blade Dance critical strike chance rescaled from 15/20/25/35% to 20/25/30/35%
- Blinding Light blind duration increased from 3/4/5 to 4/5/6
- X Marks the Spot enemy delay from 1/2/3/4 to 4, and allied delay from 2/4/6/8 to 8
- X Marks the Spot cast range from 500/650/800/950 to 350/550/750/1000
- X Marks the Spot cooldown from 14/13/12/11 to 19/16/13/10
- X Marks the Spot Return mana cost reduced from 50 to 0
- Diabolic Edict duration increased from 8 to 10 seconds
- Lightning Storm cast range increased from 700 to 800
- Chain Frost cooldown from 145/115/60 to 120/90/60
- Infest now allows you to control the unit you are in using a sub-ability - Mind Control (hotkey C) (ID: A44H)
- Infested unit will always die upon unhosting
- Dragon Slave damage increased from 100/170/230/280 to 110/180/250/320
- Removed the cast time on Spirit Bear's Return
- Eclipse beam count increased from 4/7/10 to 5/8/11 (Scepter increased from 4/8/12 to 6/10/14)
- Crippling Fear mana cost reduced from 90 to 50
- Darkness no longer pauses the day/night timer
- Fixed dummy unit, providing vision, being visible on minimap
- Astral Imprisonment intelligence steal increased from 4/6/8/10 to 4/7/10/13
- Astral Imprisonment intelligence steal duration reduced from 60 to 50
- Supernova attacks required to destroy increased from 5/7/10 to 5/8/11
- Meat Hook range increased from 700/900/1100/1300 to 1000/1100/1200/1300
- Decrepify movement slow on allies reduced from 50% to 25%
- Netherward attacks required to destroy increased from 3 to 4
- Sonic Wave now does Pure Damage and affects Spell Immune
- Sonic Wave damage reduced from 350/475/600 to 290/390/490 (Scepter reduced from 350/530/725 to 325/450/575)
- Fade Bolt mana cost from 150 to 120/130/140/150
- Scepter Spell Steal cooldown reduced from 5 to 2
- Shadowraze damage increased from 75/150/225/300 to 100/175/250/325
- Sprint duration reduced from 20 to 16
- Sprint cooldown reduced from 28 to 23
- Pounce no longer use cast point (immediate)
- Empowering Haste now can be used
- Provides 50% bonus MS on use for 6 seconds, and then bonus decreases by 50% from normal for another 10 seconds. Cooldown: 16. still can be hidden via -sp, tho you won't be able to use it.
- Turn Rate improved from 0.6 to 0.8
- Land Mines damage increased by 100 (to 400/500/600/700)
- Ravage damage reduced from 200/325/450 to 200/290/380
- Heat-Seeking Missile damage increased from 100/175/250/325 to 125/200/275/350
- Toss duration increased from 1 to 1.3 seconds
- Ice Shards projectile speed from 900 to 1100
- Ice Shards shard duration from 5 to 7 seconds
- Soul Rip max units from 5/10/15/20 to 10/12/14/16
- Soul Rip damage/heal per unit from 25 to 18/22/26/30
- Tombstone armor increased by 1
- Gravekeeper's Cloak recovery time from 12/10/8/6 to 6
- Cost reduced from 150 to 120
- Recipe cost reduced from 600 to 500
- Cost reduced from 185 to 165 (Null Talisman, Wraith Band, and Bracer Recipe costs increased by 20)
- Mana restore increased from 135 to 150
- Guard duration increased from 9 to 10
- Diffusal Blade is no longer a Unique Attack Modifier (doesn't stack with itself or Mana break)
- Ranged illusions now burn mana too
- Endurance charges increased from 5 to 6
- Recipe cost increased from 500 to 650
- Cost reduced from 115 to 110
- Dominated unit bonus health increased from 250 to 500
- Max charges increased from 15 to 17
- Recipe cost increased from 200 to 325
- Valor can now be cast on allies to give them armor
- Passive armor and exchange armor increased from 6 to 7
- Recipe cost reduced from 900 to 800
- Barrier duration increased from 10 to 12
- Cost reduced from 1600 to 1400
- 175 Total Files
- 2 Total Categories
- 3 Total Authors
- 526 Total Downloads
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