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  • Submitted: Jun 03 2020 04:37 PM
  • Last Updated: Jun 03 2020 04:37 PM
  • Views: 861

Download DotA 6.88a3 LoD

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Please report bugs for this map here:
Bug report subforum or on the official LoD Discord channel

 

This map only supports Warcraft 3 patch 1.26! Not 1.24, 1.27, 1.28 or anything else

 

Read logs of 6.88a2 here (click)

 

v6.88a3
Fixes
Fixed Damage Reflection not working in some cases (e.g. some reflected spells, exorcism)
Fixed some lifesteals/manasteals depends on dealt damage grants too much heal if target is illusion and it dies from last damage (e.g. Brain Sap, moment of courage)
Fixed hero being stunned for first seconds after pick in single player
Fixed Phase Boots lasts too long
Fixed Couriers losing invulnerability on fountain sometimes and transparency after changing type.
Fixed some tooltips
Fixed Dark Ascension, Arctic Burn and Summon Familiars not having flying vision and movement which still being broken sometimes...
Fixed Flesh Heap having negative bonus from learning instead of positive
Fixed (?) mirror images creates wrong type illusion sometimes
Fixed Penitence effect always being lvl 1
Fixed Telekinesis not lifting target
Fixed Backstab visuals appears even from front, though not adding damage. Illusions provide visual effect without actual damage bonus.
Fixed Essence Shift getting dmg forever (on non-agility hero)
Fixed Quill Spray working only on tombstone zombies instead of not working on them
Fixed some auras visual effects
Fixed Chain Frost and Paralyzing Cask dealing double damage to isolated target
Fixed Teleport Scroll always teleporting right toward building, without possibility to choose position around.
Fixed losing invulnerability under Black Hole or Chronosphere causes unit to be stunned forever
Fixed Wards being unshareable to magic immune allies
Wrath of Wraith temporary removed (until regeneration bug is fixed)

 

Balance
Sanity's Eclipse stat difference multiplier 2.0/2.5/3.0/3.5 -> 2.2/2.8/3.4/4.0
Arcane Orb changed to regenerate mana depends on dealt damage instead of unmultiplied damage but now regenerates from all damage dealt to victims, so it will be more effective when hitting multiple enemies.
Arcane Orb damage from remaining mana 6/9/12% -> 7/10/13%

 

Berserker Rage no longer grants Bash, replaced by Ensnare:
Passive 14/16/18/20% chance to ensnare (root) target for 1.25/1.5/1.75/2.0 seconds
Base attack time in form 1.6 -> 1.65/1.6/1.55/1.5
Base armor in form 5 -> 2/3/4/5
Root prevents moving or escaping, as well as provides vision on invisibility.
This also means that Basher/Abyssal/other bashes can be taken freely with Berserker Rage

 

Tombstone Zombie attack range 128 -> 100
Drum of Endurance cooldown 60 -> 50







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