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  • Submitted: Jan 22 2020 12:15 PM
  • Last Updated: Jan 23 2020 05:33 PM
  • Views: 922

Download DotA 6.87d4 LoD

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Screenshots

Please report bugs for this map here:
Bug report subforum or on the official LoD Discord channel

 

This map only supports Warcraft 3 patch 1.26! Not 1.24, 1.27, 1.28 or anything else

 

v6.87D4 (3)

 

Fixed Soul Steal duration being too low
Fixed Shadow Shaman Voodoo malfunction
Fixed Spirit Lance not damaging
Fixed multiple Arcane Curses effects on same target
Echo Stomp, Enchant Totem and hookshot are now in stun list (for limited stun mode)

 

v6.87D2 (1)

 

Added shortmode -ir6 which includes: -sds6it, where -it stands for "Invisble taverns for s6". It keeps enemy's taverns invisible at the pick stage

 

Bugfixes
Fixed some memory leaks
Fixed formulas for Buyback
Instant killing effects updated so they now properly provide Spell Lifesteal and record the damage dealt in the scoretable
Fixed Tranquil Boots on Spirit Bear
Prevented possibility to get Aghanim bonuses forever without consuming it
Supernova no longer allows to refresh TP scrolls
Fixed Reverse Polarity not affecting Magic Immune enemies
Reverse Polarity now properly going on cooldown if the caster dies to reflected damage
Fixed all Roots duration being multiplied twice by Status Resistance
Fixed Chakram malfunction
Fixed Meld dispelling by item slots swap action
Fixed attack order after Hurricane Pike usage
Fixed Firestorm being affected by Status Resistance somewhy
Fixed Swoop Down grants free pathing forever in rare cases
Fixed Hookshot visual bug
Fixed visuals from Enrage, Strafe, Sprint
Fixed small inconsistences in Rain of Chaos, now supported by Selection Helper
No longer possible to stuck in textures after Phantom Strike or Blink Strike
Fixed right-click Disassembling being allowed with less free inventory slots than required
Fixed multiple Shallow Grave effects on same target
Fixed Heart of Tarrasque heal delay
Fixed Soul Steal duration being 1.25 times less
Fixed Orb of Venom malfunction on illusions
Fixed Santa Hats on illusions
Mystic Flare no longer splits damage on magic immune heroes
Updated Power Cog mechanics
Abilities with HP Cost changed to pierce False Promise effect on caster
Fixed some unreflectable spells being reflectable or removing Linken's Spell Block on reflection
Fixed Fortune's End and Sprout being helpless vs Spell Block
Fixed Ice Path range being 100 less than intended
Improved interaction of multiple active Illusory Orbs. Always teleports to the last launched Orb
Fixed displaying time at ban stage if the mode was typed in manually after the game start
Fixed Become Enraged not going on cooldown when used during undispellable stuns (e.g. Chronosphere, Reaper's Scythe)

 

Balance
All Strength changing abilities and skills with HP Cost (Soul Ring, Icarus Dive, Fire Spirits, Burning Spears) now allows to change hp under False Promise effect instead of few exceptions before

 

Due to Linken's recode Multicast will work proc when main cast is blocked. Sad. It worked the same way before as well.

 

Rain of Chaos falling time 1 sec -> 0.5 sec

 

Surge now grants Phased Movement for target

 

Terrorblade Reflection changed to ground targeted spell with 700 cast range and 475 AoE
Debuff no longer slows attack speed
Manacost 100 -> 75

 

Disruption illusion damage 24/36/48/60% -> 30/45/60/75%

 

Lightning Grapple now kills trees only at finish instead of at every step

 

Power Cog hp 3 -> 2

 

Burning Spears HP Cost 15 -> 2% of current

 

Elune's Arrow cooldown 20/18/16/14 -> 18/17/16/15

 

Leap recharge 60/50/40/30 -> 45/40/35/30

 

Ice Path expands slightly faster, cast time 0.3 -> 0.35

 

Removed 0.2 sec cooldown from Desolate
Desolate no longer counts invulnerable units as a valid enemy unit

 

Fixed Eclipse doing 1 hit less than intended
Eclipse (not upgraded) total hits amount increased by 1 (by 2 total including bugfix)

 

Overgrowth duration 3/3.75/4.5 -> 3/4/5 sec
Cooldown 90 -> 100
Fixed Overgrowth ticks amount and dispeling
Overgrowth DPS 175 -> 75, but deals damage when not upgraded too
Eye of the Forest disable/damage effect AoE 600 -> 800
Dropped Aghanim still provides effect around eyes placed
Improved ability perfomance

 

Homing Missile is now blocked and reflected upon impact
Speed growing decreased to "proper" amount (x2.5)
Damage is no longer grows per time, uses fixed amount instead (100/175/250/325)
Stun 2.2/2.4/2.6/2.8 -> 2.25/2.5/2.75/3.0

 

Multicasted Drunken Haze, Liquid Fire, Shackleshot, Spawn Spiderlings, Viper Strike and Shadow Strike now choose another target around the main one, prioritizes heroes
AoE of this effect 1375 -> 900
Improved some other MC interaction, removed some pointless interactions

 

Culling Blade kill hp threshold is now increased by caster's Spell Amplification

 

Items

 

Illusions and Spirit Bear no longer benefit of the True Sight from Gem

 

Kelen's Dagger now going on cooldown after taking damage without small delay (up to 0.1 sec)

 

Heart of Tarrasque updated so it's properly affected by CDR and Refreshing.
Also it shows estimated cooldown and not replaced by disabled version when taking damage, thus rare bug wit losing Heart should no longer exist.

 

Tranquil boots updated so they are not bugged on Spirit Bear anymore and go on cooldown without short delay.
They display cooldown too and can be dropped anytime as well

 

Linken's Sphere reworked, should not cause any more bugs (beside of Multicast interaction)
Also it can be used on creep-heroes and can stack multiple buffs on same target (from allied Linkens buff but not from multiple items on self)
Maximum amount of buffs is 2 (self + allied)
Both are separately visible on target and visible always once Linken is ready (this also affects Roshan)
Blocking spell from allied buff has higher priority than from own buff
Linken Sphere share range 600 -> 700
However using Refresher will cause Linken not going on cooldown if ally will block something with shared buff

 

Faerie Fire reverted: cost 125 -> 70, heal 100 -> 85, dmg 3 -> 2

 

Other
Following abilities no longer cancels order: Battery Assault, Power Cog, Rocket Barrage, Stop Icarus Dive, Fire Spirits
False Promise now displays estimated time similar to Shallow Grave (for allies only)
Text Tag on Fire Remnant no longer changes position
Purifying Flames now provides proper visual effect when killing unit as well
Slightly decreased Macropyre lag
Rocket Flare now travels by parabolic trajectory (visual only)







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