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Improve LoD

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  • Submitted: Jul 30 2019 07:28 PM
  • Last Updated: Jul 30 2019 08:31 PM
  • Views: 1031

Download DotA 6.86g4 LoD

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Global

  • Buyback cooldown increased from 7 to 8 minutes
  • Buyback cost from "100+lvl*lvl*3/2+MinutesForTime*15" to "100+networth/13
  • Buyback no longer reduces gold gain but increases next respawn time by 25 seconds instead
  • Hero ban stage duration 30 sec -> 25 sec
  • Fixed interaction of timed polymorphs and cooldown reset
  • Infernals, Ghosts and Serpent Wards damage vs towers is no longer decreased by 25%
  • Pseudo HP Removal damage type no longer aggro neutrals (heartstopper, static field, dispersion, elune's arrow in creeps, nightmare, dispersion, arctic burn, orb of venom and venomancer and gnoll poisons
  • Fixed some group leaks

 

Skills

  • Fixed Critical Strike numbers displaying too high numbers
  • Rot and Infest can no longer be picked together
  • Reverted Arc-Talon change
  • Fixed CM Crystal Nova always grants only lvl 1 slow (20% instead of 20/30/40/50)
  • Crystal Nova cooldown 10 -> 12
  • Electric Vortex now properly stops when the debuff is dispelled
  • Fixed lifesteal from MoC being doubled
  • Additional improvements in aghanim and charges interaction in Demonic Purge and Rupture
  • Fixed Finger of Death main target damage not being affected by spell amplification
  • Fixed Finger of Death Upgraded dealing less damage than intended
  • Shapeshift base movespeed from 522 to 305 - still provides high speed for the duration (This only means that illusions will no longer have 522 ms when Shapeshift duration on the caster has ended)
  • Fixed Psi Blades dealing too little damage
  • Fixed Soul Assumption (Visage 2) not losing charges on cast
  • Gravekeeper's Cloak (Visage 3) protection per layer now stacks multiplicatively with itself (nerf)
    • e.g. maximum protection (lvl 4, 4 charges) changed from 0.2*4=0.80 to (1-0.2)^4~=0.59
    • Added visual charge indicator
  • Familiar (Visage 4) auto-stoneform finally works correctly
  • Fixed losing unit selection caused by Snowball
  • Recoded Arc Lightning and Lightning Storm, now both properly upgraded by spell amplification
  • Fixed Hand of God Upgraded heal amount
  • Timewalk is now properly affected by castrange bonus
  • Leech Seed duration 4.5 -> 5.25 sec, amount of pulses 6 -> 7, heal/dmg per pulse 15...60 -> 12...48, cast range 350 -> 500, manacost 140 -> 110/120/130/140.
  • Fixed Mortal Wounds damage
  • Fixed caster facing after Sleight of Fist end
  • Charge of Darkness fixed speed changed to x1.5/x1.75/x2.0/x2.25 of his current speed. This means slows will affect you during Charge. Stun duration 1.2...2.4 -> 1.2...2.1
  • Lightning Grapple and Swoop Down no longer pierces enemy's magic immunity
  • Fixed Upheaval slowing allies
  • Fixed Death Ward hitting invisible enemies
  • Fixed being unable to walk through cliffs with brood web until death if the hero has been damaged in the last 3 seconds before going in his first web in game
  • Heroes cannot get stuck on cliffs anymore when using Ethereal Jaunt or Lightning Grapple
  • Shadow Wave no longer jumps on tombstone zombies
  • Fixed order IDs of ward-type spells (problem happened after reworking rhasta wards)
  • Fixed Fireshow damage being lower than intended
  • Diabolic Edict no longer explodes on dead units
  • Geminate Attack no longer procs on other instant attacks (Stifling Dagger, Sleight of Fist, Omnislash)
  • Fixed Vengeance Aura buff colors

 

Items

  • Fixed refreshing with dropping and picking up items
  • Fixed (?) Arcane boots and BKB sometimes not having cooldown
  • Fixed Quelling Blade and Battle Fury bonus damage conditions
  • Fixed Tranquil boots cancelling conditions
  • Tranquil Boots recipe changed to boots + wind lace + ring of regen, 3 armor bonus to 4 hpreg bonus, 16 regen total
  • Bottle:
    • Fixed dying with bottled runes
    • if 2 minutes holding expires while your hero is dead, a bottled rune will be used as soon as your hero respawns
    • Bottle goldcost 660 -> 650, regeneration per charge 90 hp / 60 mp -> 125 hp / 75 mp
    • Rune of Regeneration hpmp regen from 3000 hp, 2000 mp per 30 seconds to 6% of max both hp and mana
    • Still 30 seconds max duration, still cancellable by non-self damage, still stops at full hpmp
  • Heaven's Halberd cooldown 30 -> 18
  • Wind Lace Goldcost 235 -> 250. Can no longer be purchased at side shops
  • Stout Shield damage block 16/8 -> 20/9. Does not stack with other Stout Shields anymore
  • Fixed Linken's Sphere Share (using on ally) cooldown
  • Soul Booster and Octarine Core no longer grant manaregen
  • Necronomicon Warrior's Last Will damage type changed from Pure to Magical
  • Fixed Aether Lens mana bonus

 

Heroes

  • Chen attack range 600 -> 650







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