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  • Submitted: Jul 20 2019 07:39 PM
  • Last Updated: Jul 21 2019 08:26 AM
  • Views: 5493

Download DotA 6.86g3 LoD

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Screenshots

Please report bugs for this map here:
Bug report subforum or on the official LoD Discord channel

 

This map only supports Warcraft 3 patch 1.26! Not 1.24, 1.27, 1.28 or anything else

 

v6.86g3

 

Global changes

  • Ban stage duration increased from 15 to 30 seconds
  • Autoban heroes wont ban same hero twice
  • Pick time increased to 5.5 minutes independent of mode, addtime removed (-rd unchanged)
  • Swapped numbers of Arc Warden and Talon Queen. This may prevent taking Talon skills on random.
  • Spell Amplification now grants strict 0.07 SpellAmp per 1 intelligence point instead of 0.0(6)
  • Illusions no longer die when attacking Roshan, but deal only 20% damage

 

Quality of life & Visuals

  • Dropping items now saves their current cooldown (important with CDR=Cooldown Reduction bonus)
    • Upgrading items on cd wont change cooldown with existing CDR.
    • BKB can now be used properly with CDR.
    • If you have CDR, all items with a similar ability type launch the same CD
  • Selling items with odd goldcost (ending in 5) refunds full gold instead of losing 1g
  • Improved visual effects on Waning Rift
  • Fixed visual effects appearing on targets of Plasma Field and Aphotic Shield
  • Improved manaburn (am/diffusal) effect and backstab visuals on range attackers
  • Critical strikes performed while having negative attack damage will display "0" crit instead of negative amounts if no damage was dealt
  • Critical Strikes will display total potential damage, including damage from manaburn, fury swipes, backstab, quell blade, etc (even though not all of them increase critical damage)

 

Miscellaneous bugfixes

  • Fixed Moment of Courage not working correctly
  • Fixed polymorph block from troll/bear/kotl forms
  • Fixed Fissure malfunction
  • Fixed Morphling Morph was not allowed to use when stunned
  • Fixed Stampede possibility to deal insane damage in some cases
  • Fixed abuse of Morph with Armlet, Decay, Essence Shift
  • Fixed Rupture non-damaging with Scepter
  • Fixed Hand of God targets
  • Fixed Infest + Consume (again)
  • Fixed Deafening Blast (again)
  • Fixed Doubleclick on Blink Dagger
  • Fixed Mass Serpent Ward Acquire Range (auto attack range)
  • Fixed Ice Path / Earth Splitter with cast range bonus
  • Fixed Time Walk minimum range
  • Fixed Spiked Carapace proccing on non-reflectable damage (they should not)
  • Fixed Meld, Wind Walk, Vendetta providing bonus damage like on lvl 1 always
  • Fixed Riki Blink Strike, Hurricane Pike and Tiny Toss with forced attack order
  • Fixed Break effects interaction with status resistance
  • Fixed Phantom Rush and Geminate Attack malfunction on 5th skill slot
  • Fixed interaction of multiple casts of Winter's Curse on single target
  • Fixed some bugs in Hookshot
  • Fixed Phantom Rush with Conjure Image
  • Fixed Reactive Armor charge displaying and memory leak in ability
  • Fixed moving and interaction with forces movements during Sleight of Fist
  • Fixed Nature's Guise providing multiple unnecessary visuals
  • Fixed abuse with dropping Aeon Disk
  • Fixed Vanguard/Crimson Guard/Abyssal Blade passive block malfunction
  • Fixed Demonic Purge still being removable by spell immunity on cast of immunity
  • Fixed Necronomicon warrior damage on lvls 1 and 3
  • Fixed Ball Lightning abuse with Overload
  • Fixed Break effects with Flesh Heap and Corrosive Skin
  • Fixed Flux debuff sometimes staying forever on panel
  • Meld no longer stops when hero leveling up skill
  • Necronomicon Purge ability is working now
  • Omnislash can now be reflected properly
  • Fixed interaction of Nether Ward and autocasting spells aka Glaives of Wisdom
  • Borrowed Time now properly reduces all dealing damage in 2 times instead of reducing only bonus damage percentage aka 30% from Bloodrage (fix/nerf)
  • Dagger and Tarrasque are now cancellable by damage from allies too and own units too (but not self)
Balance
Skills
  • Ball Lightning + Essence Aura can no longer be picked together
  • Nether Ward + Rearm can no longer be picked together
  • Multicast no longer consumes additional mana on multicasts
  • Heartstopper Aura damage type from "Divine" to "Magical" (still does not interact with On-damage effects)
    • It's now amplified by spell amplification and reduced by enemy magic resistance, e.g. Lens, Veil or Natural Order will increase it's damage
    • Damage intervals 0.5 sec -> 0.2 sec, damage per second 0.8/1.2/1.6/2.0% of max hp -> 0.8/1.3/1.8/2.3%
  • Bristleback no longer protects from HP removal damage, but protects from non-reflectable damage. However, non-reflectable damage does not trigger stacking quills anymore, so Bristleback may be countered, e.g. by mass Blademails
  • Drunken Brawler no longer grants guaranteed critical strike/evasion. Drunken Brawler no longer overlaps higher crits
  • Requiem of Souls now only releases lines of damaging souls on death if the ability is not on cooldown
  • Shadow Dance with Aghanim AoE 325 -> 425
  • Chronosphere duration without aghanim from 3.0/3.2/3.4 to 3.0/3.5/4.0, with aghanim from 3.5/3.7/3.9 to 3.5/4.0/4.5
  • Time Walk cast range increased to Global (like with blinks, skewer, trample. This does not mean actual travel range)
  • Sunder minimum HP 25% -> 35/30/25%, manacost 100/50/0 -> 150/100/50
  • Aftershock charge cooldown 10 -> 12, stun duration 0.6/0.9/1.2/1.5 -> 0.6/0.8/1.0/1.2
  • Death Ward rescaled: Instead of bouncing attack it now has multiattack, 2/3/4 targets + 1 with aghanim. Attack range 700 -> 700/750/800 (+50 with agha) to compensate previous bouncing
  • Fixed interaction of multiple active Winter Curses at same time
  • Winter Curse now also properly counts killing targeted creeps (most important when targeting Necronomicon, Spirit Bear, Infernals, etc)
  • Gush cooldown reduced by 2 seconds, from 13/12/11/10 to 11/10/9/8
  • Hellfire blast manacost 140 -> 95/110/125/140, stun 2 sec -> 1.2/1.4/1.6/1.8 sec, damage 50/100/150/200 -> 80/100/120/140, DPS 20/35/50/65 -> 20/40/60/80
  • Shackleshot stun duration 1.5/2.25/3.0/3.75 -> 2.0/2.6/3.2/3.8
  • Telekinesis cooldown 14 -> 15/14/13/12
  • Telekinesis throw range 375 (325 with penalty on range higher than 325) -> 350/375/400/425, no penalty
  • Slightly increased Psi Blades spill range and spill damage
  • Recoded Overgrowth, now also counts victims' Status Resistance
  • Hand of God heal now uses same numbers for heroes and creeps
  • Phase Shift cooldown 6 -> 7 (shift + euls combo now only possible with some CDR)
  • Witchcraft cooldown boost 10/15/20/25% -> 8/12/16/20%, spell amp 6/9/12/15% -> 4/6/8/10%
  • Firestorm DPS from 0.75/1.5/2.25/3% of max hp to 1/2/3/4%, Cooldown 14 -> 12
  • Morphling Morph is now allowed to be picked together with Essence Shift
  • Supernova dispels and heals on cast instead of at end (important for some abilities, e.g. Thirst, Leech Seed)
  • Mortal Wounds damage multiplier per second 20/28/36/44% -> 12/20/28/36%, chance 30% -> 25%
  • Swoop Down cooldown 60/55/50 -> 70/60/50
  • Kinetic Field is now harder to go through with very high movespeed
  • Kinetic Field now properly stops Forced Movements of affected units (not magic immune, not invulnerable)
  • Kinetic Field cooldown 14/13/12/11 -> 17/15/13/11
  • Skewer cooldown 20 -> 26/24/22/20
  • Waveform cooldown 13 -> 19/17/15/13, cast range 700/800/900/1000 -> 1000
  • Burrowstrike cooldown 11 -> 14/13/12/11
  • Kraken Shell damage limits decreased from 400 hp + 30/24/18/12% to 350 hp + 25/20/15/10%
  • Breathe Fire cast range 500 -> 700 (effect range stays 750)
  • Elder Dragon Form splash 100%/75%/50% in 150/225/300 AoE > -> 75% in 300 AoE
  • Grave Chill (Visage 1) now scales movement and attack speed numbers per level instead of duration. Cast Range 650 -> 625, manacost 100 -> 90
  • Soul Assumption (Visage 2) damage from 20+65*charges to 20+75*charges
  • Recoded Gravekeeper's Cloak (Visage 3), no longer closes skill leveling panel
    • Reworked Gravekeeper's Cloak: Instead of armor and spell resistance it grants direct damage resistance. 4 layers. 8/12/16/20% damage resistance per layer (maximum 32/48/64/80% total). Each layer recovers in 6/5/4/3 seconds independent of others
    • Does not interact with damage less than 40 (after other reductions)
  • Break prevents damage damage block but not layer regeneration
  • Wild Axes base damage per axe 75/110/145/180 -> 60/100/140/180

 

Items

  • Removed Iron Talon
  • Removed Poorman's Shield
  • Quelling Blade and Battle Fury grants 24/7 (melee/range) bonus damage vs creep instead of percentage bonus (BF and QB damage bonusses vs creeps stack but doesn't stack with itself)
  • Blade Mail return damage 80% -> 100% (back to original)
  • Blade Mail cooldown 22 -> 25
  • Silver Edge no longer reduces the victim's damage output by 50%
  • Maelstrom and Mjollnir lightnings got 0.2 seconds innate cooldown (can't be reduced)
  • Tranquil Boots no longer cancels when you attack non-hero units
  • Satanic status resistance bonus 30% -> 25%
Neutrals
Neutrals with spell immunity (Black Dragons, Lizards, Rock and Emerald Golems) got 70% spell resistance instead.+++

 

 

Mana Break

  • Necronomicon manabreak recoded, now fully triggered like AM or Diffusal
  • Necronomicon Warrior no longer receives AoE Last Will with Synergy. Instead, Synergy improves his manabreak by 10/20/30/40. Removable by Break effects
  • Necronomicon Archer keeps his constant BM effect
  • Diffusal Blade no longer has lower amount of manaburn for ranged heroes (same 50 manaburn as melees now)
  • Diffusal Blade bonus damage now only increases attack damage by 80% per point of burned mana instead of 100%
  • Necronomicon and AM manaburns now only deal 50% additional damage per burned mana instead of 100%
  • AM manabreak for ranged heroes increased from 50% to 66%, from 25% to 33% for ranged illusions







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